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General Tabletop Discussion
*Dungeons & Dragons
Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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<blockquote data-quote="Blackbrrd" data-source="post: 6170672" data-attributes="member: 63962"><p>The cleric is considered overpowered because he doesn't care what his base attack is, he uses divine power to get a base attack equal to his caster level, using either persistent or quickened metamagic, on the second round you cast a quickened divine favour and lastly you might add a quickened rightous might as well. You burn spell slots, but end up being a better fighter than the fighter - and you can cast heal on yourself if need be. </p><p></p><p>My 3.5 cleric mentioned above often had such a high attack bonus from buff spells that he couldn't miss, especially if the opponents where spotted far away, allowing for buff time for spells like bless, prayer and so on. I remember fighting a dragon and I couldn't miss except on a 2 until I got to my third and forth attack.</p><p></p><p>It was a bit fun for the fighter with power attack too though, he had the feats and proficiencies to use a falchion with power attack and with the buffs (haste, prayer, bless, some spell from dragonlance), he usually used something like power attack 10, for 2d4+35 damage and a 15-20x2 crit range. Quite often he critted to-three times for 4d4+70 damage each time every round. A quite nice one-trick pony. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6170672, member: 63962"] The cleric is considered overpowered because he doesn't care what his base attack is, he uses divine power to get a base attack equal to his caster level, using either persistent or quickened metamagic, on the second round you cast a quickened divine favour and lastly you might add a quickened rightous might as well. You burn spell slots, but end up being a better fighter than the fighter - and you can cast heal on yourself if need be. My 3.5 cleric mentioned above often had such a high attack bonus from buff spells that he couldn't miss, especially if the opponents where spotted far away, allowing for buff time for spells like bless, prayer and so on. I remember fighting a dragon and I couldn't miss except on a 2 until I got to my third and forth attack. It was a bit fun for the fighter with power attack too though, he had the feats and proficiencies to use a falchion with power attack and with the buffs (haste, prayer, bless, some spell from dragonlance), he usually used something like power attack 10, for 2d4+35 damage and a 15-20x2 crit range. Quite often he critted to-three times for 4d4+70 damage each time every round. A quite nice one-trick pony. ;) [/QUOTE]
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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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