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General Tabletop Discussion
*Dungeons & Dragons
Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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<blockquote data-quote="N'raac" data-source="post: 6170682" data-attributes="member: 6681948"><p>I always love the "spot them far away, buff for a few minute" tactic. With all that magic in the world, I'd expect a competent tactician to get "spotted" far away.</p><p></p><p>"What are they doing now?"</p><p>"Still gesturing and jabbering, sir - oh wait, they've stopped. Looks like they're headed this way."</p><p>"OK, men, pull back. We'll retreat back to the battleground we prepare earlier, five minutes back, while their spells dissipate."</p><p></p><p>If the PCs follow, great, we get to attack them on ground we prepared after their spells wear off. If not, we attack at their location, but still after their spells wear off. And that's without considering use of Dispels as the PC's approach. Good thing no one but PC's ever thinks of incorporating magic into their tactics...</p><p></p><p>I guess a 10th level spell slot for a persistent Divine Power should be no problem for most clerics...I also note that two of the three spells have had their benefits reduced, according to D&DWiki, so some of that is solved.</p><p></p><p></p><p></p><p>Buffs that affect the entire group are great - they bump everyone's power, not just the cleric's. What kind of Feebleminded dragon just stands there and lets the obviously magically enhanced biped go to town on him, anyway?</p></blockquote><p></p>
[QUOTE="N'raac, post: 6170682, member: 6681948"] I always love the "spot them far away, buff for a few minute" tactic. With all that magic in the world, I'd expect a competent tactician to get "spotted" far away. "What are they doing now?" "Still gesturing and jabbering, sir - oh wait, they've stopped. Looks like they're headed this way." "OK, men, pull back. We'll retreat back to the battleground we prepare earlier, five minutes back, while their spells dissipate." If the PCs follow, great, we get to attack them on ground we prepared after their spells wear off. If not, we attack at their location, but still after their spells wear off. And that's without considering use of Dispels as the PC's approach. Good thing no one but PC's ever thinks of incorporating magic into their tactics... I guess a 10th level spell slot for a persistent Divine Power should be no problem for most clerics...I also note that two of the three spells have had their benefits reduced, according to D&DWiki, so some of that is solved. Buffs that affect the entire group are great - they bump everyone's power, not just the cleric's. What kind of Feebleminded dragon just stands there and lets the obviously magically enhanced biped go to town on him, anyway? [/QUOTE]
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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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