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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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<blockquote data-quote="Blackbrrd" data-source="post: 6170875" data-attributes="member: 63962"><p>Two old red dragons engaging a party of 7? I would say they were pretty confident. It's not easy to spot that somebody are level 16 or whatever, especially when they start of with level 1-4 spells. </p><p></p><p>Now, there were two dragons coming in on us, and we spotted them about 3 dragon flight moves away, or 12 seconds of flying. They double moved the first round and used a move action the second round and were on us. We had a bit of an oversized party, so you had one wizard blasting and two clerics buffing in addition to the archer pelting them with arrows. Dragons are ok at strafing, but not great, so to get off a full attack, they have to get into melee range or just fly away. </p><p></p><p>The fight, in typical DnD 3.x fashion lasted something like 4 rounds, including the two buffing rounds. One of the dragons engaged on round 2 (hovering to get of a full attack the next round close to the ground) and the other was a bit more cautious and engaged on round 3 (hovering in the air).</p><p></p><p></p><p>Btw, I never got to use persistant spell on this character, I went for Quicken spell, It's why I mention casting one of my buff spells each round (casting air walk and such with my standard action). Persistant spell is probably most useful on Divine favour. I know all the spells got nerfed from 3.0 to 3.5 and nerfed again, but even the nerfed versions are pretty awesome, especially at high levels when you have like 20-30 spell slots and no way of getting them cast in combat anyway, so you can burn high level slots on quickened versions.</p><p></p><p>If I remember correctly, we used bless+prayer+haste+[dragonlance spell here] which all give different stacking bonuses that give a total of +5 to hit and +1 damage to hit. Not often all of those were active at the same time though.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6170875, member: 63962"] Two old red dragons engaging a party of 7? I would say they were pretty confident. It's not easy to spot that somebody are level 16 or whatever, especially when they start of with level 1-4 spells. Now, there were two dragons coming in on us, and we spotted them about 3 dragon flight moves away, or 12 seconds of flying. They double moved the first round and used a move action the second round and were on us. We had a bit of an oversized party, so you had one wizard blasting and two clerics buffing in addition to the archer pelting them with arrows. Dragons are ok at strafing, but not great, so to get off a full attack, they have to get into melee range or just fly away. The fight, in typical DnD 3.x fashion lasted something like 4 rounds, including the two buffing rounds. One of the dragons engaged on round 2 (hovering to get of a full attack the next round close to the ground) and the other was a bit more cautious and engaged on round 3 (hovering in the air). Btw, I never got to use persistant spell on this character, I went for Quicken spell, It's why I mention casting one of my buff spells each round (casting air walk and such with my standard action). Persistant spell is probably most useful on Divine favour. I know all the spells got nerfed from 3.0 to 3.5 and nerfed again, but even the nerfed versions are pretty awesome, especially at high levels when you have like 20-30 spell slots and no way of getting them cast in combat anyway, so you can burn high level slots on quickened versions. If I remember correctly, we used bless+prayer+haste+[dragonlance spell here] which all give different stacking bonuses that give a total of +5 to hit and +1 damage to hit. Not often all of those were active at the same time though. [/QUOTE]
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