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General Tabletop Discussion
*Pathfinder & Starfinder
Is "Spellcasting Prodigy" feat too powerful?
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<blockquote data-quote="Pax" data-source="post: 602470" data-attributes="member: 6875"><p>That's a pretty big "if", that 8-14 spread. And it still doesn't properly measure the probabilities of getting (say) a 6 and an 18.</p><p></p><p></p><p></p><p>Frankly, IMO that's munchkinish levels of min/maxxing.</p><p></p><p>The 10 in Strength means, he doesn't LOOK like a 90-lb weakling. The 10 in charisma means he doesn't ACT like a bookworm-without-friends. The 10 in wisdom means he isn't more oblivious than "most people".</p><p></p><p>Attributes are MORE than just modifiers to saves, to-hits, and so on. Attributes also define how a character should be ROL<strong>E</strong> played, as well as how <strong>well</strong> it can be ROL<strong>L</strong> played.</p><p></p><p></p><p></p><p>Typically, I would make a spellcaster with a -sixteen-, not an 18, for their primary spellcasting attribute. An 18 just isn't that neccesary IMO:</p><p></p><p>25 points:</p><p>16, cost 10, total 10/25</p><p>14, cost 6, total 16/25</p><p>12, cost 4, total 20/25</p><p>10, cost 2, total 22/25</p><p>10, cost 2, total 24/25</p><p>9, cost 1, total 25/25</p><p></p><p>32 points:</p><p>16, cost 10, total 10/32</p><p>16, cost 10, total 20/32</p><p>14, cost 6, total 26/32</p><p>10, cost 2, total 28/32</p><p>10, cost 2, total 30/32</p><p>10, cost 2, total 32/32</p><p></p><p>Note neither has an 18. And both are about what I would buy for any character, spellcaster or not. Two 16's and a 14 is also viable for a Monk, in fact (the 16/14/12 is less so, but Monks are more attribute-dependant than most classes, IMO).</p><p></p><p>Y'see, I look at the attributes for the WHOLE character, and I usually odn't like playing people "below normal" in several places. I wouldn't WANT to play a Wizard with:</p><p></p><p>ST 8</p><p>DX 13</p><p>CO 10</p><p>INT 18</p><p>WIS 8</p><p>CHA 8</p><p></p><p>That costs 25 points. And IMO, it makes you little more than an idiot-savant. Such might be interesting once or twice, but ... every time? Every wizard? GODS, no.</p><p></p><p>A 16 Intelligence would be plenty enough for me <strong>regardless</strong> of method, unless the dice were especially kind. *shrug*</p></blockquote><p></p>
[QUOTE="Pax, post: 602470, member: 6875"] That's a pretty big "if", that 8-14 spread. And it still doesn't properly measure the probabilities of getting (say) a 6 and an 18. Frankly, IMO that's munchkinish levels of min/maxxing. The 10 in Strength means, he doesn't LOOK like a 90-lb weakling. The 10 in charisma means he doesn't ACT like a bookworm-without-friends. The 10 in wisdom means he isn't more oblivious than "most people". Attributes are MORE than just modifiers to saves, to-hits, and so on. Attributes also define how a character should be ROL[b]E[/b] played, as well as how [b]well[/b] it can be ROL[b]L[/b] played. Typically, I would make a spellcaster with a -sixteen-, not an 18, for their primary spellcasting attribute. An 18 just isn't that neccesary IMO: 25 points: 16, cost 10, total 10/25 14, cost 6, total 16/25 12, cost 4, total 20/25 10, cost 2, total 22/25 10, cost 2, total 24/25 9, cost 1, total 25/25 32 points: 16, cost 10, total 10/32 16, cost 10, total 20/32 14, cost 6, total 26/32 10, cost 2, total 28/32 10, cost 2, total 30/32 10, cost 2, total 32/32 Note neither has an 18. And both are about what I would buy for any character, spellcaster or not. Two 16's and a 14 is also viable for a Monk, in fact (the 16/14/12 is less so, but Monks are more attribute-dependant than most classes, IMO). Y'see, I look at the attributes for the WHOLE character, and I usually odn't like playing people "below normal" in several places. I wouldn't WANT to play a Wizard with: ST 8 DX 13 CO 10 INT 18 WIS 8 CHA 8 That costs 25 points. And IMO, it makes you little more than an idiot-savant. Such might be interesting once or twice, but ... every time? Every wizard? GODS, no. A 16 Intelligence would be plenty enough for me [b]regardless[/b] of method, unless the dice were especially kind. *shrug* [/QUOTE]
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Is "Spellcasting Prodigy" feat too powerful?
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