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Is Spelljammer Coming To D&D 5E?
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<blockquote data-quote="Rygar" data-source="post: 7738069" data-attributes="member: 6756765"><p>The problem with those numbers for twitch is there's no context.</p><p></p><p>For example:</p><p>-How many of those hits are one person, multiple devices? How many are someone watching part of it on a bus/subway ride home, and finishing on their PC?</p><p>-How many of those hits are people who've never played the game, just hit a link of Reddit, or some page recommending the view, and will never play D&D?</p><p>-How many of those hits are people who were looking for some other content? Someone looking for Baldur's Gate, or someone looking for CRPGs by typing RPG for example.</p><p>-How many of those hits are bots traversing the network?</p><p></p><p>9 million views doesn't mean 9 million customers, it could mean 10 customers. It's a metric without meaning, because it has no correlation to sales, and the metric fails to indicate how many of those people watched the links for more than 5 seconds.</p><p></p><p>To put it another way, DragonLance reportedly confused the heck out of TSR. The novels sold extremely well, but the game didn't. So if we made the statement that 10 million people read Dragonlance book X, it wouldn't correlate to 10 million Dragonlance players.</p><p></p><p>Just to note, your numbers need context as well. 645k unique IP addresses doesn't equate to 645k unique readers. Given how frequently many people post here, it's a safe bet that a fairly substantial number of your hits are one user, multiple devices, multiple IPs. Additionally, we need more information. Is that 645k unique IP's that click into one or two articles and maybe one or two forum threads? Because a public webpage will always have some number of people scanning for security holes, and some number of spiders cataloguing the pages.</p><p></p><p>So IMO we don't really have a reliable metric for WOTC's claims, and given their past history of playing fast and loose with these kinds of statements, I think a more direct and clear statement is needed to demonstrate the claim they're making.</p></blockquote><p></p>
[QUOTE="Rygar, post: 7738069, member: 6756765"] The problem with those numbers for twitch is there's no context. For example: -How many of those hits are one person, multiple devices? How many are someone watching part of it on a bus/subway ride home, and finishing on their PC? -How many of those hits are people who've never played the game, just hit a link of Reddit, or some page recommending the view, and will never play D&D? -How many of those hits are people who were looking for some other content? Someone looking for Baldur's Gate, or someone looking for CRPGs by typing RPG for example. -How many of those hits are bots traversing the network? 9 million views doesn't mean 9 million customers, it could mean 10 customers. It's a metric without meaning, because it has no correlation to sales, and the metric fails to indicate how many of those people watched the links for more than 5 seconds. To put it another way, DragonLance reportedly confused the heck out of TSR. The novels sold extremely well, but the game didn't. So if we made the statement that 10 million people read Dragonlance book X, it wouldn't correlate to 10 million Dragonlance players. Just to note, your numbers need context as well. 645k unique IP addresses doesn't equate to 645k unique readers. Given how frequently many people post here, it's a safe bet that a fairly substantial number of your hits are one user, multiple devices, multiple IPs. Additionally, we need more information. Is that 645k unique IP's that click into one or two articles and maybe one or two forum threads? Because a public webpage will always have some number of people scanning for security holes, and some number of spiders cataloguing the pages. So IMO we don't really have a reliable metric for WOTC's claims, and given their past history of playing fast and loose with these kinds of statements, I think a more direct and clear statement is needed to demonstrate the claim they're making. [/QUOTE]
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