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Is Spelljammer really that bad?
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<blockquote data-quote="Marandahir" data-source="post: 8849747" data-attributes="member: 6803643"><p>A big difference between <em>Spelljammer</em> and <em>Eberron</em> is that with <em>Eberron</em>, I additionally have access to <em>Exploring Eberron</em>, <em>Chronicles of Eberron</em>, <em>Dread Metrol</em>, <em>Morgrave Miscellany</em>, and various adventures, and that's JUST counting the KANON 5e material from Hellkow Keith Baker.</p><p></p><p>With <em>Spelljammer</em>, if I want more details, I need to dig back into the old 2e material and the rare 4e element from <em>The Plane Above </em>that are relevant and adapt them. While a lot of materials for all these revival settings can be mined from past editions, and the old books are readily available on the DM's Guild, it's not the same as having 5e material that's been playtested and built specifically for 5e. </p><p></p><p>As far as I can tell, <em>Spelljammer </em>doesn't have a singular creative interest in the setting where I can go to know the DMs Guild fan material is worth buying from them. I have to sift through the cruft of material I may or may not like on the Guild. And that's fine, there's some good systems for figuring out what's good and what isn't. But settings like <em>Eberron </em>and <em>Forgotten Realms </em>have ongoing love poured into them by their original creators, so I don't need so much from any singular WotC release. The big thing is that <em>Eberron </em>was unlocked for the Guild.</p><p></p><p><em>Spelljammer </em>is now unlocked for the Guild, and I'm sure over the next few years we'll find some good Guild content. I just don't know if it'll be such high quality hardcovers that I can feel comfortable using it sidebyside in my games without my own sticky note editorializing. </p><p></p><p>I personally loved these <em>Spelljammer </em>books. But I do feel like this is an issue of WotC not having enough time to dedicate to any given setting. Even a second book is huge - see <em>Ravenloft </em>and how it got both an adventure in 2016 and a setting book in 2021. Feywild, Strixhaven, Spelljammer, and Dragonlance have all leaned much more heavily into the adventure with the setting as support for the adventure, rather than the earlier setting books that were setting first, adventure second. This isn't as heavily adventure tilt away from setting as say <em>Storm King's Thunder </em>(which was actually a pretty good gazetteer supplement to <em>SCAG</em>, but ultimately was a very small amount in service of a big adventure), but it is heavier than say, Ravnica or Eberron or even Theros. Note that Ravenloft and Critical Role both both a separate adventure from their setting books, so even though they were later releases, they were more like older settings than newer settings that heavily featured adventures. </p><p></p><p>Spelljammer and Feywild (and presumably Planescape next year) are also playing as the Adventurer's League season setting, so they need to have a robust enough adventure to carry most of the AL tables, given that the WotC-created AL official adventures were retired as of Feywild's season.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8849747, member: 6803643"] A big difference between [I]Spelljammer[/I] and [I]Eberron[/I] is that with [I]Eberron[/I], I additionally have access to [I]Exploring Eberron[/I], [I]Chronicles of Eberron[/I], [I]Dread Metrol[/I], [I]Morgrave Miscellany[/I], and various adventures, and that's JUST counting the KANON 5e material from Hellkow Keith Baker. With [I]Spelljammer[/I], if I want more details, I need to dig back into the old 2e material and the rare 4e element from [I]The Plane Above [/I]that are relevant and adapt them. While a lot of materials for all these revival settings can be mined from past editions, and the old books are readily available on the DM's Guild, it's not the same as having 5e material that's been playtested and built specifically for 5e. As far as I can tell, [I]Spelljammer [/I]doesn't have a singular creative interest in the setting where I can go to know the DMs Guild fan material is worth buying from them. I have to sift through the cruft of material I may or may not like on the Guild. And that's fine, there's some good systems for figuring out what's good and what isn't. But settings like [I]Eberron [/I]and [I]Forgotten Realms [/I]have ongoing love poured into them by their original creators, so I don't need so much from any singular WotC release. The big thing is that [I]Eberron [/I]was unlocked for the Guild. [I]Spelljammer [/I]is now unlocked for the Guild, and I'm sure over the next few years we'll find some good Guild content. I just don't know if it'll be such high quality hardcovers that I can feel comfortable using it sidebyside in my games without my own sticky note editorializing. I personally loved these [I]Spelljammer [/I]books. But I do feel like this is an issue of WotC not having enough time to dedicate to any given setting. Even a second book is huge - see [I]Ravenloft [/I]and how it got both an adventure in 2016 and a setting book in 2021. Feywild, Strixhaven, Spelljammer, and Dragonlance have all leaned much more heavily into the adventure with the setting as support for the adventure, rather than the earlier setting books that were setting first, adventure second. This isn't as heavily adventure tilt away from setting as say [I]Storm King's Thunder [/I](which was actually a pretty good gazetteer supplement to [I]SCAG[/I], but ultimately was a very small amount in service of a big adventure), but it is heavier than say, Ravnica or Eberron or even Theros. Note that Ravenloft and Critical Role both both a separate adventure from their setting books, so even though they were later releases, they were more like older settings than newer settings that heavily featured adventures. Spelljammer and Feywild (and presumably Planescape next year) are also playing as the Adventurer's League season setting, so they need to have a robust enough adventure to carry most of the AL tables, given that the WotC-created AL official adventures were retired as of Feywild's season. [/QUOTE]
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