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Is Spelljammer really that bad?
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<blockquote data-quote="Baron Opal II" data-source="post: 8852334" data-attributes="member: 6794067"><p>Not a minimum, an equivalence. Page count implies effort, and I would expect that similar effort be applied to each setting. I find it hard to believe that one setting is so complex and another so simple that a wildly disparate amount of information is needed. If that is true, then I submit that the second setting is simplistic and requires further development. Previously published settings set the bar.</p><p></p><p></p><p></p><p>Seriously? You are misunderstanding the point. There is no issue in using the core three books, it is in the expectation that other resources could or should be used such as Tasha's. I'm not certain if it was you or someone else who raised that point. I think that if there is something beyond the core three is required it should be in the source book. And, since the local environment is presumably quite different than that of Eberron, Forgotten Realms, even Dark Sun, I would expect there to be a number of unique environmental and social situations that would be detailed in the setting book.</p><p></p><p></p><p></p><p>A reasonable question; some find it satisfactory and others do not. Those who don't find the paucity of setting lacking.</p><p></p><p></p><p></p><p>I do too, and rather damning I think.</p><p></p><p>Note that he compared page count. The current direction is to use vastly more art. The font size is larger. There is less written information per page, and fewer pages with written information. This does make the book easier to read and the art can be quite evocative. Also, it sounds like from others that the content is balanced in a different manner than the original release. It now focuses on areas other than frank setting.</p><p></p><p></p><p></p><p>You would think so, wouldn't you? Alas, I fear our fellow gamers are rather poorly read. Still, you do mention movies and TV series that should be excellent inspiration. That's adjacent to the point, I believe. As I understand it, the criticism is that with Spelljammer the DMs are having to fill in a nearly blank canvas. Whereas with Eberron the canvas is far more detailed yet still with plenty of whitespace for the DM to fill in with their own vision. I think given the previously published settings, people were expecting the latter rather than the former and see no reason why the former is as useful or even appropriate.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 8852334, member: 6794067"] Not a minimum, an equivalence. Page count implies effort, and I would expect that similar effort be applied to each setting. I find it hard to believe that one setting is so complex and another so simple that a wildly disparate amount of information is needed. If that is true, then I submit that the second setting is simplistic and requires further development. Previously published settings set the bar. Seriously? You are misunderstanding the point. There is no issue in using the core three books, it is in the expectation that other resources could or should be used such as Tasha's. I'm not certain if it was you or someone else who raised that point. I think that if there is something beyond the core three is required it should be in the source book. And, since the local environment is presumably quite different than that of Eberron, Forgotten Realms, even Dark Sun, I would expect there to be a number of unique environmental and social situations that would be detailed in the setting book. A reasonable question; some find it satisfactory and others do not. Those who don't find the paucity of setting lacking. I do too, and rather damning I think. Note that he compared page count. The current direction is to use vastly more art. The font size is larger. There is less written information per page, and fewer pages with written information. This does make the book easier to read and the art can be quite evocative. Also, it sounds like from others that the content is balanced in a different manner than the original release. It now focuses on areas other than frank setting. You would think so, wouldn't you? Alas, I fear our fellow gamers are rather poorly read. Still, you do mention movies and TV series that should be excellent inspiration. That's adjacent to the point, I believe. As I understand it, the criticism is that with Spelljammer the DMs are having to fill in a nearly blank canvas. Whereas with Eberron the canvas is far more detailed yet still with plenty of whitespace for the DM to fill in with their own vision. I think given the previously published settings, people were expecting the latter rather than the former and see no reason why the former is as useful or even appropriate. [/QUOTE]
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