Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Spelljammer really that bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8853924" data-attributes="member: 6801228"><p>Okay, boiled down, people aren't going to pay for a substandard product. </p><p></p><p>They paid for Spelljammer 5e. Therefore, it is not a substandard product. As long as we are boiling things down. </p><p></p><p></p><p></p><p>Either you have one of your bizarro definitions of locations (very possible from your earlier posts) or you are doing far too much work. This is an almost obscene level of "content" if you think 305 isn't nearly enough. </p><p></p><p></p><p></p><p>Yeah, this is leaning on the obscene amount of content. YOU may need every inn and every tavern and every shop and every jail for every town and every city and every place in-between... but most of us don't. Not even close. </p><p></p><p></p><p></p><p></p><p>It is literally half the setting. You are either in Wildspace (the area around various planets and such) or you are in the Astral Sea. That's it. You may visit locations in either Wildspace or the Astral Sea, but those are the two places you are. This is like claiming that while Khorvaire is IN the setting of Eberron it isn't THE setting of Eberron.... yes it is! That's where all the stuff is. Heck, wildspace is quite literally just "not the astral sea" </p><p></p><p>I'm really getting the sense you just don't understand what 5e Spelljammer even is. </p><p></p><p></p><p></p><p>So you are judging the book as only providing 0.01 of what you need... but you only expect ANY setting book to give you .25 to .3 of what you need? When you don't expect a setting book to provide 75% of the content you need, it is really disingenuous to present things as though it is part of a 100% package by itself. </p><p></p><p>My assumptions aren't bad, your presentation is meant to confuse and obfuscate. </p><p></p><p></p><p></p><p>Assuming they capture anyone. Assuming that you actually kept track of which identical sailor was which (because otherwise, quantum ogre it). Assuming, assuming, assuming. </p><p></p><p></p><p></p><p>They are a spellcaster and a navigator. So spell materials, likely arcane, and star charts to start with. Incidentally, since the ship isn't racially specific (some are, but most aren't) then the spelljammer could be anything, and I think a Plasmoid Spelljammer is going to have a different room than a Centaur Spelljammer. Oh! And the Spelljamming Helm I do believe. </p><p></p><p>So, if you want something more detailed than this... you essentially want WoTC to build 20 to 30 specialized encounters that you can just plug and play... into the section where they are giving generic information. </p><p></p><p></p><p></p><p>And under the assumption of an allied ship, breaking into a crew mates cabin is going to end poorly more often than not. So most player's won't do it. And in the case of a villain ship, I don't expect the players to go square by square. They'll get the main things, and if they are looking for something more specific... then they are going to ask, and I can generally figure it out from there. </p><p></p><p></p><p></p><p>So.. none of this is even relevant. You brought it up on your list of complaints of things they don't provide... and never expected them to provide it. More smoke, mirrors and false complaints. </p><p></p><p></p><p></p><p>Who says they are going to go to him at all? He's no more major than any other sage in any other setting. Unless you are directing them to him, and then you are MAKING him a major recurring piece of the game. </p><p></p><p></p><p></p><p>Are we talking 1% of a 30% type of not enough, or something else? Tell me what is lacking here, because I can RP this guy right now with no issues, this is more than enough detail. </p><p></p><p></p><p></p><p>One thing every six seconds. And since range isn't an issue, that is plenty. </p><p></p><p></p><p></p><p>Don't need to be a wizard to have magic in your store. </p><p></p><p></p><p></p><p>Uh huh. </p><p></p><p>So, tell me, how many Star Wars Settings exist? If I buy the rights to the Star Wars Setting, which one do I get? Not the rights to the products, the rights to the setting. </p><p></p><p>Because, once you figure out the answer to that question, the reason your statement is dumb becomes obvious. </p><p></p><p></p><p></p><p>Ah, never mind. You think that every single person running Star Wars is getting a different setting. </p><p></p><p>This is false. There is one Star Wars setting. Just like there is one Middle-Earth. Just like there is one universe 616 in comics. Just like their is one Girl Genius Europa setting. </p><p></p><p>To claim otherwise is to invite madness and pointlessness, because it would mean nothing is ever true for any setting. And that isn't how settings work.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8853924, member: 6801228"] Okay, boiled down, people aren't going to pay for a substandard product. They paid for Spelljammer 5e. Therefore, it is not a substandard product. As long as we are boiling things down. Either you have one of your bizarro definitions of locations (very possible from your earlier posts) or you are doing far too much work. This is an almost obscene level of "content" if you think 305 isn't nearly enough. Yeah, this is leaning on the obscene amount of content. YOU may need every inn and every tavern and every shop and every jail for every town and every city and every place in-between... but most of us don't. Not even close. It is literally half the setting. You are either in Wildspace (the area around various planets and such) or you are in the Astral Sea. That's it. You may visit locations in either Wildspace or the Astral Sea, but those are the two places you are. This is like claiming that while Khorvaire is IN the setting of Eberron it isn't THE setting of Eberron.... yes it is! That's where all the stuff is. Heck, wildspace is quite literally just "not the astral sea" I'm really getting the sense you just don't understand what 5e Spelljammer even is. So you are judging the book as only providing 0.01 of what you need... but you only expect ANY setting book to give you .25 to .3 of what you need? When you don't expect a setting book to provide 75% of the content you need, it is really disingenuous to present things as though it is part of a 100% package by itself. My assumptions aren't bad, your presentation is meant to confuse and obfuscate. Assuming they capture anyone. Assuming that you actually kept track of which identical sailor was which (because otherwise, quantum ogre it). Assuming, assuming, assuming. They are a spellcaster and a navigator. So spell materials, likely arcane, and star charts to start with. Incidentally, since the ship isn't racially specific (some are, but most aren't) then the spelljammer could be anything, and I think a Plasmoid Spelljammer is going to have a different room than a Centaur Spelljammer. Oh! And the Spelljamming Helm I do believe. So, if you want something more detailed than this... you essentially want WoTC to build 20 to 30 specialized encounters that you can just plug and play... into the section where they are giving generic information. And under the assumption of an allied ship, breaking into a crew mates cabin is going to end poorly more often than not. So most player's won't do it. And in the case of a villain ship, I don't expect the players to go square by square. They'll get the main things, and if they are looking for something more specific... then they are going to ask, and I can generally figure it out from there. So.. none of this is even relevant. You brought it up on your list of complaints of things they don't provide... and never expected them to provide it. More smoke, mirrors and false complaints. Who says they are going to go to him at all? He's no more major than any other sage in any other setting. Unless you are directing them to him, and then you are MAKING him a major recurring piece of the game. Are we talking 1% of a 30% type of not enough, or something else? Tell me what is lacking here, because I can RP this guy right now with no issues, this is more than enough detail. One thing every six seconds. And since range isn't an issue, that is plenty. Don't need to be a wizard to have magic in your store. Uh huh. So, tell me, how many Star Wars Settings exist? If I buy the rights to the Star Wars Setting, which one do I get? Not the rights to the products, the rights to the setting. Because, once you figure out the answer to that question, the reason your statement is dumb becomes obvious. Ah, never mind. You think that every single person running Star Wars is getting a different setting. This is false. There is one Star Wars setting. Just like there is one Middle-Earth. Just like there is one universe 616 in comics. Just like their is one Girl Genius Europa setting. To claim otherwise is to invite madness and pointlessness, because it would mean nothing is ever true for any setting. And that isn't how settings work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Spelljammer really that bad?
Top