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Is Spelljammer really that bad?
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<blockquote data-quote="Maxperson" data-source="post: 8853953" data-attributes="member: 23751"><p>I made the mistake of paying for it, too. People aren't going to continue to pay for 10 pages of setting material for $70.</p><p></p><p>First, I don't accept your claim that most don't. I will accept that YOU don't. Second, it shows during game play when a DM isn't prepared.</p><p></p><p>What are you to do when Planescape comes out? The astral, is it Planescape or is it Spelljammer or is it a default plane?</p><p></p><p>This is probably true. I'm going by actual Spelljammer, so I clearly don't know what 5e "Spelljammer" is. 10 pages of setting material isn't nearly enough to tell me or to actually be a setting.</p><p></p><p>I've never claimed settings had to provide everything. What fun is it to DM a setting like that?</p><p></p><p>There you go being incredibly wrong again because you're assuming hidden meanings and intent. Stop it.</p><p></p><p>No assumption at all. I don't assume anything, but I have to be prepared just in case they do any of that. </p><p></p><p>What about art? Collections? A pet? Statues? And on and on and on. I don't do cookie cutter spellcasters and navigators.</p><p></p><p>No. I just want more detail than, "It's a bar with a happy and knowledgeable behold running it."</p><p></p><p>How long have you been playing this game? Players do all kinds of odd things like that. Maybe not all the time, but often enough that I have to be prepared.</p><p></p><p>Riiiiiight, locations, setting history and setting lore aren't relevant to a setting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>This is false. Players ask around for people in the know all the time. Extremely often in fact. I get the feeling that your players don't engage with the settings very much, which explains a lot about why you are okay with such sparse settings.</p><p></p><p>Clearly you don't understand everything that has to be done in a bar setting with a crowd like that.</p><p></p><p>Which game setting did you go out and buy? Did you create your own and attach the ruleset of another game to it? Whatever you do, it's going to become your individual Star Wars setting as soon as you start to play.</p><p></p><p>IP rights are irrelevant to what I'm saying. </p><p></p><p>I know for a fact that every one of their settings is different from every other by virtue of people being different and game play developing differently.</p><p></p><p>Apparently you don't understand RPG gameplay. That and you're confusing the IP with setting. They aren't the same. There is one Lord of the Rings written by Tolkien. That's not an RPG setting. There are thousands of Lord of the Rings settings(for RPGs) created by fans.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8853953, member: 23751"] I made the mistake of paying for it, too. People aren't going to continue to pay for 10 pages of setting material for $70. First, I don't accept your claim that most don't. I will accept that YOU don't. Second, it shows during game play when a DM isn't prepared. What are you to do when Planescape comes out? The astral, is it Planescape or is it Spelljammer or is it a default plane? This is probably true. I'm going by actual Spelljammer, so I clearly don't know what 5e "Spelljammer" is. 10 pages of setting material isn't nearly enough to tell me or to actually be a setting. I've never claimed settings had to provide everything. What fun is it to DM a setting like that? There you go being incredibly wrong again because you're assuming hidden meanings and intent. Stop it. No assumption at all. I don't assume anything, but I have to be prepared just in case they do any of that. What about art? Collections? A pet? Statues? And on and on and on. I don't do cookie cutter spellcasters and navigators. No. I just want more detail than, "It's a bar with a happy and knowledgeable behold running it." How long have you been playing this game? Players do all kinds of odd things like that. Maybe not all the time, but often enough that I have to be prepared. Riiiiiight, locations, setting history and setting lore aren't relevant to a setting. :rolleyes: This is false. Players ask around for people in the know all the time. Extremely often in fact. I get the feeling that your players don't engage with the settings very much, which explains a lot about why you are okay with such sparse settings. Clearly you don't understand everything that has to be done in a bar setting with a crowd like that. Which game setting did you go out and buy? Did you create your own and attach the ruleset of another game to it? Whatever you do, it's going to become your individual Star Wars setting as soon as you start to play. IP rights are irrelevant to what I'm saying. I know for a fact that every one of their settings is different from every other by virtue of people being different and game play developing differently. Apparently you don't understand RPG gameplay. That and you're confusing the IP with setting. They aren't the same. There is one Lord of the Rings written by Tolkien. That's not an RPG setting. There are thousands of Lord of the Rings settings(for RPGs) created by fans. [/QUOTE]
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