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General Tabletop Discussion
*Pathfinder & Starfinder
Is Stealth the new Grapple?
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<blockquote data-quote="MyISPHatesENWorld" data-source="post: 4396914" data-attributes="member: 65684"><p>"1. The game's math assumes that the rogue gets sneak attack with just about every attack he makes. If the rogues in your game are constantly gaining combat advantage, it really isn't a big deal." - Mike Mearls</p><p></p><p>"One thing to keep in mind is that one of the big picture changes in 4e was to move stealth and hiding from spells to skills. In other words, the rogue or ranger are the best PCs for hiding, not the wizard with an invisibility spell.</p><p></p><p>The spell is still useful, but it is now much more limited and harder to use over and over again.</p><p></p><p>With that in mind, when you are DMing it's OK to be liberal with letting people use the skill." - Mike Mearls</p><p></p><p>We've received clarification, albeit unofficial. And even unofficial, the information regarding the math of the game and big picture changes clearly displays the intent. If you don't like that intent and want to limit stealth more, you're free to do so in your game...as long as your players go along with it. And, there is official clarification on what being hidden means in the FAQ.</p><p></p><p>It isn't that the answers aren't there, it's just that they aren't the answers you want.</p></blockquote><p></p>
[QUOTE="MyISPHatesENWorld, post: 4396914, member: 65684"] "1. The game's math assumes that the rogue gets sneak attack with just about every attack he makes. If the rogues in your game are constantly gaining combat advantage, it really isn't a big deal." - Mike Mearls "One thing to keep in mind is that one of the big picture changes in 4e was to move stealth and hiding from spells to skills. In other words, the rogue or ranger are the best PCs for hiding, not the wizard with an invisibility spell. The spell is still useful, but it is now much more limited and harder to use over and over again. With that in mind, when you are DMing it's OK to be liberal with letting people use the skill." - Mike Mearls We've received clarification, albeit unofficial. And even unofficial, the information regarding the math of the game and big picture changes clearly displays the intent. If you don't like that intent and want to limit stealth more, you're free to do so in your game...as long as your players go along with it. And, there is official clarification on what being hidden means in the FAQ. It isn't that the answers aren't there, it's just that they aren't the answers you want. [/QUOTE]
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Is Stealth the new Grapple?
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