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General Tabletop Discussion
*Pathfinder & Starfinder
Is Stealth the new Grapple?
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<blockquote data-quote="SteveC" data-source="post: 4397539" data-attributes="member: 9053"><p>Here's a simple question that's come up several times in my game:</p><p> </p><p>Suppose you have a fighter with a rogue armed with crossbow standing right behind him. The rogue has concealment against anything on the other side of the fighter, so can he make a stealth check as part of an attack? If he beats the target's passive perception, he gets combat advantage and can sneak attack, right?</p><p> </p><p>When the rogue takes the shot the target automatically spots him (right?) but can he simply repeat the same move each turn? He has concealment, after all.</p><p> </p><p>Handling something like that gives me a real headache, as I'm trying to combine RAW with RAI and something that makes sense to my players and I in the context of the game. Thoughts and comments are appreciated...</p><p> </p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4397539, member: 9053"] Here's a simple question that's come up several times in my game: Suppose you have a fighter with a rogue armed with crossbow standing right behind him. The rogue has concealment against anything on the other side of the fighter, so can he make a stealth check as part of an attack? If he beats the target's passive perception, he gets combat advantage and can sneak attack, right? When the rogue takes the shot the target automatically spots him (right?) but can he simply repeat the same move each turn? He has concealment, after all. Handling something like that gives me a real headache, as I'm trying to combine RAW with RAI and something that makes sense to my players and I in the context of the game. Thoughts and comments are appreciated... --Steve [/QUOTE]
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Community
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Is Stealth the new Grapple?
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