Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is stoneskin underpowered?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AaronOfBarbaria" data-source="post: 6715093" data-attributes="member: 6701872"><p>In <em>some</em> campaigns, yes, but not all.</p><p></p><p>Not every spell is meant to have equal applicability regardless of the actual campaign at hand. In fact, most are obviously meant not to since spells aren't all written with different effects depending on which "pillars" of gameplay are being focused on (i.e. <em>fireball</em> is for combat, might be useful for exploration, and isn't going to help interaction much, and something like <em>charm person</em> is not a great combat choice, doesn't do much for exploration, but is very helpful for interaction, and so on).</p><p></p><p>Which you can choose...how hard can it be to predict that you will take fire damage if you are about to go fight the fire cult in PotA? You are right...they are not equal. PfE is lower level and has no cost and as you go up in levels it becomes more useful because more and more creatures are doing damage that it can affect.</p><p></p><p>Every character can contribute. Do some damage, you've contributed. That's the point of the cap. A typical party of even 5th level PCs can easily do 40 damage in a single round. A 4th level spell to avoid damage for one round sounds like a cool spell...cool enough to warrant that 100gp cost.</p><p></p><p></p><p>I'm just replacing the type with a cap to make the spell more broadly useful but setting the cap low enough that it can be easily overcome (and the cap is certainly adjustable...5hp/slot level?) As is resistance or immunity. A typical character (PC or NPC) in our game can do at least half the cap in damage without breaking a sweat. Please explain why negating damage from one or two characters' attacks (at a cost of 100 gp) makes it hands down the best buff spell evah. </p><p></p><p>Oh...and it's still a concentration spell...so if it is cast on an ally concentration cam still be broken. It would make it the one concentration buff spell that is better to cast on yourself than an ally. Again...justifying that 100 gp cost.</p></blockquote><p>[/QUOTE]</p>
[QUOTE="AaronOfBarbaria, post: 6715093, member: 6701872"] In [I]some[/I] campaigns, yes, but not all. Not every spell is meant to have equal applicability regardless of the actual campaign at hand. In fact, most are obviously meant not to since spells aren't all written with different effects depending on which "pillars" of gameplay are being focused on (i.e. [I]fireball[/I] is for combat, might be useful for exploration, and isn't going to help interaction much, and something like [I]charm person[/I] is not a great combat choice, doesn't do much for exploration, but is very helpful for interaction, and so on). Which you can choose...how hard can it be to predict that you will take fire damage if you are about to go fight the fire cult in PotA? You are right...they are not equal. PfE is lower level and has no cost and as you go up in levels it becomes more useful because more and more creatures are doing damage that it can affect. Every character can contribute. Do some damage, you've contributed. That's the point of the cap. A typical party of even 5th level PCs can easily do 40 damage in a single round. A 4th level spell to avoid damage for one round sounds like a cool spell...cool enough to warrant that 100gp cost. I'm just replacing the type with a cap to make the spell more broadly useful but setting the cap low enough that it can be easily overcome (and the cap is certainly adjustable...5hp/slot level?) As is resistance or immunity. A typical character (PC or NPC) in our game can do at least half the cap in damage without breaking a sweat. Please explain why negating damage from one or two characters' attacks (at a cost of 100 gp) makes it hands down the best buff spell evah. Oh...and it's still a concentration spell...so if it is cast on an ally concentration cam still be broken. It would make it the one concentration buff spell that is better to cast on yourself than an ally. Again...justifying that 100 gp cost.[/QUOTE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is stoneskin underpowered?
Top