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Is stoneskin underpowered?
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<blockquote data-quote="MostlyHarmless42" data-source="post: 7426028" data-attributes="member: 6845520"><p>Mind blank, mage armor, mirror image, fire shield, and either stone skin or globe of invulnerability all stack to make a devastating defensive combo. The first two buffs should already up before combat, and the last two I listed are both concentration. I'll concede that the latter is immune to all but high level dispell magics, but at the cost of the damage reduction given by stone skin. Time stop is on average going to give him 3 rounds or so, which gives him the option to get up at least two of the options above and do an offensive action to end the spell.</p><p></p><p>Casting a prismatic wall is indeed a great option, but if we start swapping out spells from the base creature, it adjusts the challenge rating of the creature substantially. If I really wanted to kill my players I'd just have him cast invulnerability anyway, and I like to maintain the illusion that 9th level spells are rare, as it forces players to go forth on quests to find and learn them.</p><p></p><p>My gripe is that the base creature is *not* a CR 12 as it indicates due to stone skin being a crappy spell because of the limitations of concentration, and a crippling weakness to an OP spell (dispell magic).</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7426028, member: 6845520"] Mind blank, mage armor, mirror image, fire shield, and either stone skin or globe of invulnerability all stack to make a devastating defensive combo. The first two buffs should already up before combat, and the last two I listed are both concentration. I'll concede that the latter is immune to all but high level dispell magics, but at the cost of the damage reduction given by stone skin. Time stop is on average going to give him 3 rounds or so, which gives him the option to get up at least two of the options above and do an offensive action to end the spell. Casting a prismatic wall is indeed a great option, but if we start swapping out spells from the base creature, it adjusts the challenge rating of the creature substantially. If I really wanted to kill my players I'd just have him cast invulnerability anyway, and I like to maintain the illusion that 9th level spells are rare, as it forces players to go forth on quests to find and learn them. My gripe is that the base creature is *not* a CR 12 as it indicates due to stone skin being a crappy spell because of the limitations of concentration, and a crippling weakness to an OP spell (dispell magic). [/QUOTE]
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