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Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.
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<blockquote data-quote="Prakriti" data-source="post: 6922927" data-attributes="member: 6855149"><p>I love the flow-chart, and I hope it appears in future adventures, but you're right: SKT doesn't get much benefit out of it. That's both because the book is well-organized (the chapter sequence actually coincides with level progression) and because SKT is pretty linear in design. </p><p></p><p>As for negative reviews -- I wrote one. One month later, I stand by my review. My opinion has not changed. Every time I think about running SKT, I shudder. It's a totally different feeling than what I get when I read most other published adventures. I loved reading <em>Curse of Strahd</em>, for example. I could envision the locations and the characters, I could fit the pieces together in my mind, and I could, most of all, <em>picture my players having fun</em>. Not so with SKT. Reading SKT is like being handed 25% of a rough draft for an adventure and being told to finish it on your own. Good luck with that.</p><p></p><p>I would love to say that SKT is a great adventure. The Sword Coast is my favorite adventuring location. I love traditional fantasy. SKT's setting and tone are classic D&D. But the adventure itself -- the most important part -- is a jumbled mess.</p></blockquote><p></p>
[QUOTE="Prakriti, post: 6922927, member: 6855149"] I love the flow-chart, and I hope it appears in future adventures, but you're right: SKT doesn't get much benefit out of it. That's both because the book is well-organized (the chapter sequence actually coincides with level progression) and because SKT is pretty linear in design. As for negative reviews -- I wrote one. One month later, I stand by my review. My opinion has not changed. Every time I think about running SKT, I shudder. It's a totally different feeling than what I get when I read most other published adventures. I loved reading [I]Curse of Strahd[/I], for example. I could envision the locations and the characters, I could fit the pieces together in my mind, and I could, most of all, [I]picture my players having fun[/I]. Not so with SKT. Reading SKT is like being handed 25% of a rough draft for an adventure and being told to finish it on your own. Good luck with that. I would love to say that SKT is a great adventure. The Sword Coast is my favorite adventuring location. I love traditional fantasy. SKT's setting and tone are classic D&D. But the adventure itself -- the most important part -- is a jumbled mess. [/QUOTE]
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Community
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Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.
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