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Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.
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<blockquote data-quote="Arial Black" data-source="post: 6923698" data-attributes="member: 6799649"><p>Although I've been playing D&D since the late '70s, I'm usually a player rather than the DM. I make no claim to greatness as a DM.</p><p></p><p>That said, I ran SKT for an American friend who was about to return to the US, so I decided to start at 6th level (the sandbox bit), have a (very difficult!) Drow encounter at Gauntlegrim, and start the plot that way.</p><p></p><p>They met the 'good' frost giant, and he took them to the oracular temple.</p><p></p><p>Our first session was character creation, both crunch and fluff. This meant that, between sessions one and two, I could tailor the plot hooks for the PCs. This is such an automatic thing to, published adventure or not, that it seems a poor criticism that the book itself doesn't have satisfying plot hooks!</p><p></p><p>After the oracle, the motivation and direction of the campaign is firmly established.</p><p></p><p>It is true that a lot of the material is this book won't actually be used in this adventure. This does not make it useless; it remains setting information and useful for both fluff information and to be used for sidequests for this or other adventures set in the North.</p><p></p><p>We had great fun, the adventure is easily accessed by any DM who can be bothered to think about hooks appropriate to the party, and just because the book gives the DM a choice of resolutions doesn't mean that the adventure has no resolution!</p><p></p><p>Well worth the investment.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 6923698, member: 6799649"] Although I've been playing D&D since the late '70s, I'm usually a player rather than the DM. I make no claim to greatness as a DM. That said, I ran SKT for an American friend who was about to return to the US, so I decided to start at 6th level (the sandbox bit), have a (very difficult!) Drow encounter at Gauntlegrim, and start the plot that way. They met the 'good' frost giant, and he took them to the oracular temple. Our first session was character creation, both crunch and fluff. This meant that, between sessions one and two, I could tailor the plot hooks for the PCs. This is such an automatic thing to, published adventure or not, that it seems a poor criticism that the book itself doesn't have satisfying plot hooks! After the oracle, the motivation and direction of the campaign is firmly established. It is true that a lot of the material is this book won't actually be used in this adventure. This does not make it useless; it remains setting information and useful for both fluff information and to be used for sidequests for this or other adventures set in the North. We had great fun, the adventure is easily accessed by any DM who can be bothered to think about hooks appropriate to the party, and just because the book gives the DM a choice of resolutions doesn't mean that the adventure has no resolution! Well worth the investment. [/QUOTE]
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Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.
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