Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Strahd hard to defeat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MostlyHarmless42" data-source="post: 7445244" data-attributes="member: 6845520"><p>One other thing of note than most seem to neglect. Tweak the stat black within reason if you wish. First? Get rid of the stupid ruling of him not turning into a cloud of he dies in sunlight or from radiant damage. The game assumes the party has a sunblade and at least one character suitable to wield it. Furthermore, strahd is no more vampire, it would make sense he functions differently.</p><p></p><p>As those have said before, use the environment to his advantage. Cast fog cloud to even the odds with attacking to negate the sunlight penalty, have him sneak up and charm the fighter/barbarian before combat even begins and have them turn on the party, have him run as he fights, leading the party into other monsters, traps, and away from his coffin. The castle is his domain, use it. Additionally, don't forget that he has 50 additional health from the heart of sorrow in the castle tower. </p><p></p><p>If that isn't enough? Consider giving him more health if you've got a party of munchkins. I actually made it so that he literally could not die while the heart of sorrow beats, and that both he and the heart could only be reduced to 1 hp unless the heart was destroyed directly in the tower. It should be guarded VERY well too, and is conveniently in the complete opposite end of the castle from his tomb.</p><p></p><p>Want to be especially cruel? Charm the person with the sunblade and order them to throw the blade off the cliffside or the castle, or have strahd's minions move the coffin of the players find it before strahd. If Rahadin is still alive he most certainly will be ruthlessly defending his master, as would all of strahd's consorts.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7445244, member: 6845520"] One other thing of note than most seem to neglect. Tweak the stat black within reason if you wish. First? Get rid of the stupid ruling of him not turning into a cloud of he dies in sunlight or from radiant damage. The game assumes the party has a sunblade and at least one character suitable to wield it. Furthermore, strahd is no more vampire, it would make sense he functions differently. As those have said before, use the environment to his advantage. Cast fog cloud to even the odds with attacking to negate the sunlight penalty, have him sneak up and charm the fighter/barbarian before combat even begins and have them turn on the party, have him run as he fights, leading the party into other monsters, traps, and away from his coffin. The castle is his domain, use it. Additionally, don't forget that he has 50 additional health from the heart of sorrow in the castle tower. If that isn't enough? Consider giving him more health if you've got a party of munchkins. I actually made it so that he literally could not die while the heart of sorrow beats, and that both he and the heart could only be reduced to 1 hp unless the heart was destroyed directly in the tower. It should be guarded VERY well too, and is conveniently in the complete opposite end of the castle from his tomb. Want to be especially cruel? Charm the person with the sunblade and order them to throw the blade off the cliffside or the castle, or have strahd's minions move the coffin of the players find it before strahd. If Rahadin is still alive he most certainly will be ruthlessly defending his master, as would all of strahd's consorts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Strahd hard to defeat?
Top