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Is Tabletop Gaming D&D's "Sideshow"?
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<blockquote data-quote="Rygar" data-source="post: 7717746" data-attributes="member: 6756765"><p>This article seems to leave a fair bit out.</p><p></p><p>First, Marvel's comic woes aren't because of "Diversity", they're because of a completely different problem. Marvel didn't create a diverse portfolio, they took all of their established characters and replaced them with some form of minority or political activism. From what I've read they then printed comics making the original characters fill the roles of political targets. So the comics primary problem isn't that its diverse, it's that it is being used as a political platform. It really shouldn't be a surprise that your customer base drops when you stop focusing on making great stories and start focusing on political agendas.</p><p></p><p>Second, why would Disney/Marvel focus attention on comics in that state? Making their movies and other media a political vehicle is highly likely to tank their brand ala Ghostbusters. At this point, making your property a vehicle for politics is pretty much going to immediately remove a fair portion of your potential customer base.</p><p></p><p>Third, D&D is potentially worth millions, its potentially worth hundreds of millions, and conceivably worth billions. Dragonlance and Forgotten Realms have core stories that have the potential to breakout like Marvel, Game of Thrones, and Lord of the Rings. Ravenloft has a theme that could also break out. The right people behind those properties can turn Hasbro into a major concern really quickly.</p><p></p><p>Finally, Hasbro and WOTC have no idea what to do or how to manage and grow D&D. The Playtest showed that pretty clearly, and the mismanagement of the product line after release continues to show that. Going back to the same few 1st edition adventures over and over, doing Forgotten Realms only, ignoring the novel lines, sitting on the video game rights, they don't know what to do with it. They're failing to even try to capitalize on the product line, and from what I've seen from them, it's because they can't figure out how to market products to anyone but very well established fans. </p><p></p><p>Not really a surprise, honestly, WOTC has failed to capitalize on its products since the early 00's. They're lucky with Magic the Gathering in that they can sell their customer base the same cards over and over with different names and they keep buying them, if/when that doesn't work anymore I firmly believe we'll see WOTC completely paralyzed and unable to right the ship. They've been trying to figure out how to make a digital version of Magic the Gathering for around 15 years now and come up with something worse with each iteration.</p><p></p><p>Despite the fact that they have probably the world's largest board gaming company as a parent, they still haven't figured out they can turn a touch screen LCD horizontal, put a raspberry pie in it, and make money hand over first selling digital board games and a holy grail of RPGs where you can have a digital tabletop.</p><p></p><p>Don't even get me started on Transformers, they're still selling the same toys they were 30 years ago, how many different Optimus Prime's do you need? They can't come up with anything new in 30 years?</p><p></p><p>It's not that D&D is a sideshow, it's that the company seriously cannot innovate or capitalize on their products.</p></blockquote><p></p>
[QUOTE="Rygar, post: 7717746, member: 6756765"] This article seems to leave a fair bit out. First, Marvel's comic woes aren't because of "Diversity", they're because of a completely different problem. Marvel didn't create a diverse portfolio, they took all of their established characters and replaced them with some form of minority or political activism. From what I've read they then printed comics making the original characters fill the roles of political targets. So the comics primary problem isn't that its diverse, it's that it is being used as a political platform. It really shouldn't be a surprise that your customer base drops when you stop focusing on making great stories and start focusing on political agendas. Second, why would Disney/Marvel focus attention on comics in that state? Making their movies and other media a political vehicle is highly likely to tank their brand ala Ghostbusters. At this point, making your property a vehicle for politics is pretty much going to immediately remove a fair portion of your potential customer base. Third, D&D is potentially worth millions, its potentially worth hundreds of millions, and conceivably worth billions. Dragonlance and Forgotten Realms have core stories that have the potential to breakout like Marvel, Game of Thrones, and Lord of the Rings. Ravenloft has a theme that could also break out. The right people behind those properties can turn Hasbro into a major concern really quickly. Finally, Hasbro and WOTC have no idea what to do or how to manage and grow D&D. The Playtest showed that pretty clearly, and the mismanagement of the product line after release continues to show that. Going back to the same few 1st edition adventures over and over, doing Forgotten Realms only, ignoring the novel lines, sitting on the video game rights, they don't know what to do with it. They're failing to even try to capitalize on the product line, and from what I've seen from them, it's because they can't figure out how to market products to anyone but very well established fans. Not really a surprise, honestly, WOTC has failed to capitalize on its products since the early 00's. They're lucky with Magic the Gathering in that they can sell their customer base the same cards over and over with different names and they keep buying them, if/when that doesn't work anymore I firmly believe we'll see WOTC completely paralyzed and unable to right the ship. They've been trying to figure out how to make a digital version of Magic the Gathering for around 15 years now and come up with something worse with each iteration. Despite the fact that they have probably the world's largest board gaming company as a parent, they still haven't figured out they can turn a touch screen LCD horizontal, put a raspberry pie in it, and make money hand over first selling digital board games and a holy grail of RPGs where you can have a digital tabletop. Don't even get me started on Transformers, they're still selling the same toys they were 30 years ago, how many different Optimus Prime's do you need? They can't come up with anything new in 30 years? It's not that D&D is a sideshow, it's that the company seriously cannot innovate or capitalize on their products. [/QUOTE]
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