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Is Tasha's Broken?
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<blockquote data-quote="overgeeked" data-source="post: 8608374" data-attributes="member: 86653"><p>There's levels to optimization though. I utterly detest optimization, but I really don't like playing a character who sucks at the thing they're supposed to be good at. So playing a static race-based bonus halfling druid sucks because I'll be playing with spells and effects that are 5-10% worse than say a firbolg druid. So, either I accept that my character will suck or I just don't play the character I'd like to play and instead play a druid from a race with a WIS bonus. So the fiction I want to put forward dies because the fiction the designers decided on almost 10 years ago is somehow more important. That's lame. For me it's not about optimization. It's about adding flexibility and removing race-based essentialism. Near as I can tell, both are amazing things. Flexibility is great. Not perpetuating 19th century race-based philosophy is even better. So it's a double whammy. Even if it leads to some people power-gaming, min-maxing, or optimizing...because of course it will...doesn't matter what you do, they'll always find a way...I don't care. I'll add that to the pile of negative behaviors I simply have to deal with every time we sit around the table and play.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8608374, member: 86653"] There's levels to optimization though. I utterly detest optimization, but I really don't like playing a character who sucks at the thing they're supposed to be good at. So playing a static race-based bonus halfling druid sucks because I'll be playing with spells and effects that are 5-10% worse than say a firbolg druid. So, either I accept that my character will suck or I just don't play the character I'd like to play and instead play a druid from a race with a WIS bonus. So the fiction I want to put forward dies because the fiction the designers decided on almost 10 years ago is somehow more important. That's lame. For me it's not about optimization. It's about adding flexibility and removing race-based essentialism. Near as I can tell, both are amazing things. Flexibility is great. Not perpetuating 19th century race-based philosophy is even better. So it's a double whammy. Even if it leads to some people power-gaming, min-maxing, or optimizing...because of course it will...doesn't matter what you do, they'll always find a way...I don't care. I'll add that to the pile of negative behaviors I simply have to deal with every time we sit around the table and play. [/QUOTE]
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