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Is Tasha's Broken?
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<blockquote data-quote="Campbell" data-source="post: 8609622" data-attributes="member: 16586"><p>The actual impact of the numbers does not matter. How character creation feels is what matters. The vast majority of people who tend to prefer races that have stats that work well with their class and subclass are not doing a cost-benefit analysis. They just want to feel good about the choice they are making. It's not a particularly rational decision. It just feels off.</p><p></p><p>Like I said I don't mind the way things stand, but saying players need to collectively get past the psychological barrier is not actually going to help them do so. It's generally not a rational or conscious choice. Knowing the impact is fairly minimal still does not make it feel better.</p><p></p><p>This is like trying to address "balance" problems between martials and spell casters through tuning numbers. Balance complaints are generally not coming from the raw numbers. It's the lack of play of the game type moments. You have to address the player psychology first if the issue is important enough to a large enough pool of players.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8609622, member: 16586"] The actual impact of the numbers does not matter. How character creation feels is what matters. The vast majority of people who tend to prefer races that have stats that work well with their class and subclass are not doing a cost-benefit analysis. They just want to feel good about the choice they are making. It's not a particularly rational decision. It just feels off. Like I said I don't mind the way things stand, but saying players need to collectively get past the psychological barrier is not actually going to help them do so. It's generally not a rational or conscious choice. Knowing the impact is fairly minimal still does not make it feel better. This is like trying to address "balance" problems between martials and spell casters through tuning numbers. Balance complaints are generally not coming from the raw numbers. It's the lack of play of the game type moments. You have to address the player psychology first if the issue is important enough to a large enough pool of players. [/QUOTE]
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Is Tasha's Broken?
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