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IS the 5 min work day a feature or a bug?
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<blockquote data-quote="DND_Reborn" data-source="post: 8647620" data-attributes="member: 6987520"><p>Or the players will watch their PCs slowly wither and die since they don't care???</p><p></p><p>For example, the party goes nuts and novas on an encounter which they didn't need to, complete overkill but hey, it was fun, right? Then while they are trying to rest, a <em>REALLY</em> bad encounter comes along and wipes the floor with them. Hope they had fun on the first encounter, because now they are dead or captured or whatever.</p><p></p><p>Yes, you have a valid point about "other things" happening in the game world while the PCs sit back and watch events unfold, but if the DM runs encounters that way, and everyone has fun, so be it I suppose.</p><p></p><p>FWIW, when I mentioned getting a chance to rest after each encounter, IME that <em>only</em> happens during random encounters while travelling. Often my players might have just one or two encounters a day, sometimes they goes days without one. So, many times if the encounter forced them to use some powerful features, they'll try to get in a rest afterwards. Most of the time (in those instances) they can, but sometimes (again, if the story drives it) they can't.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8647620, member: 6987520"] Or the players will watch their PCs slowly wither and die since they don't care??? For example, the party goes nuts and novas on an encounter which they didn't need to, complete overkill but hey, it was fun, right? Then while they are trying to rest, a [I]REALLY[/I] bad encounter comes along and wipes the floor with them. Hope they had fun on the first encounter, because now they are dead or captured or whatever. Yes, you have a valid point about "other things" happening in the game world while the PCs sit back and watch events unfold, but if the DM runs encounters that way, and everyone has fun, so be it I suppose. FWIW, when I mentioned getting a chance to rest after each encounter, IME that [I]only[/I] happens during random encounters while travelling. Often my players might have just one or two encounters a day, sometimes they goes days without one. So, many times if the encounter forced them to use some powerful features, they'll try to get in a rest afterwards. Most of the time (in those instances) they can, but sometimes (again, if the story drives it) they can't. [/QUOTE]
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IS the 5 min work day a feature or a bug?
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