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IS the 5 min work day a feature or a bug?
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<blockquote data-quote="Ixal" data-source="post: 8648527" data-attributes="member: 7030132"><p>Days, not a day.</p><p>Its not needed that the PCs have exactly 1 day to go through the dungeon. There just needs to be some form of time pressure even if its generous. For example the quest giver saying that the PCs have 2 weeks to do X or they do not get paid for reasons and the travel to whatever dungeon they need to go takes around 5 days.</p><p>It doesn't even be that direct. You can give them a time limit of 2 months, but the quest is more elaborate, the PCs have to do research, downtime activities, ect.</p><p></p><p>Time limits can also be implicit. Have the players track food, water and carrying capacity, so the time they can spend in the dungeon is limited by whatever they bring with them. Even if they do something most PCs don't do and buy horse with cart to carry stuff, they still know that some clock is ticking.</p><p></p><p>You can also push the players when they overuse the 5mwd by, for example, have other adventurers show up because they took so long that the questgiver assumed them dead and hired someone else ect.</p></blockquote><p></p>
[QUOTE="Ixal, post: 8648527, member: 7030132"] Days, not a day. Its not needed that the PCs have exactly 1 day to go through the dungeon. There just needs to be some form of time pressure even if its generous. For example the quest giver saying that the PCs have 2 weeks to do X or they do not get paid for reasons and the travel to whatever dungeon they need to go takes around 5 days. It doesn't even be that direct. You can give them a time limit of 2 months, but the quest is more elaborate, the PCs have to do research, downtime activities, ect. Time limits can also be implicit. Have the players track food, water and carrying capacity, so the time they can spend in the dungeon is limited by whatever they bring with them. Even if they do something most PCs don't do and buy horse with cart to carry stuff, they still know that some clock is ticking. You can also push the players when they overuse the 5mwd by, for example, have other adventurers show up because they took so long that the questgiver assumed them dead and hired someone else ect. [/QUOTE]
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IS the 5 min work day a feature or a bug?
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