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IS the 5 min work day a feature or a bug?
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<blockquote data-quote="Vaalingrade" data-source="post: 8648691" data-attributes="member: 82524"><p>I feel like, as with a lot of these 'how do you fix' DMing questions people are approaching it from the wrong direction.</p><p></p><p>Punishing the players until the stop is... I'll just say I've never met a player who liked it so much as tolerated it. Players engage in the Five Minute Work Day for a reason. It's a choice they are making in how they approach the game. They aren't looking for the 'challenge' presented by the resource puzzle, so... why are we forcing them to keep participating in it?</p><p></p><p>If that's how the players want to play, why not talk to them and see what they'd like to see? Maybe the answer is to just let it happen. Maybe there's an approach they would rather see. The answer is likely not that they want monsters vomited at them until they get with the DM's program.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8648691, member: 82524"] I feel like, as with a lot of these 'how do you fix' DMing questions people are approaching it from the wrong direction. Punishing the players until the stop is... I'll just say I've never met a player who liked it so much as tolerated it. Players engage in the Five Minute Work Day for a reason. It's a choice they are making in how they approach the game. They aren't looking for the 'challenge' presented by the resource puzzle, so... why are we forcing them to keep participating in it? If that's how the players want to play, why not talk to them and see what they'd like to see? Maybe the answer is to just let it happen. Maybe there's an approach they would rather see. The answer is likely not that they want monsters vomited at them until they get with the DM's program. [/QUOTE]
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IS the 5 min work day a feature or a bug?
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