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IS the 5 min work day a feature or a bug?
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<blockquote data-quote="Mort" data-source="post: 8648695" data-attributes="member: 762"><p>It's not about punishment, or at least it shouldn't be. I certainly agree that any DM who punishes his players until he gets what he wants is doing it 100% wrong - and hopefully will soon be left without a player base.</p><p></p><p>It's more about reward. Players like xp (or otherwise advancing levels) and most LOVE stuff. </p><p></p><p>If the players see that they can get more xp (or advance levels faster) and get more/better stuff by being less risk averse (which is all the 5 minutes workday really is) they'll likely do that.</p><p></p><p>And if they REALLY don't want to, well ok, they've made their preference known and the DM should accept it. But IME most players are too in love with levels and stuff to not adjust their habits to get more of both.</p></blockquote><p></p>
[QUOTE="Mort, post: 8648695, member: 762"] It's not about punishment, or at least it shouldn't be. I certainly agree that any DM who punishes his players until he gets what he wants is doing it 100% wrong - and hopefully will soon be left without a player base. It's more about reward. Players like xp (or otherwise advancing levels) and most LOVE stuff. If the players see that they can get more xp (or advance levels faster) and get more/better stuff by being less risk averse (which is all the 5 minutes workday really is) they'll likely do that. And if they REALLY don't want to, well ok, they've made their preference known and the DM should accept it. But IME most players are too in love with levels and stuff to not adjust their habits to get more of both. [/QUOTE]
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IS the 5 min work day a feature or a bug?
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