Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
IS the 5 min work day a feature or a bug?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crimson Longinus" data-source="post: 8649587" data-attributes="member: 7025508"><p>I am not saying that is super easy issue to solve, and it requires some thought. And I think the game defaults are set so that the problem is likely to arise. But once you're cognisant of the issue, there certainly are things you can do. I got rid of easy "rest enabling" spells (rope trick, tiny hut*) and changed to gritty rests and require "sanctuary" for long rests. The world also moves on while the PCs rest. These things were done to avoid this issue cropping up, and it has worked. (I mean, it was not the only reason these things were done, but it was among the reasons.)</p><p></p><p>(* Seriously, if your game is balanced around certain number of encounters between rests, why on Earth would you then have easy spells that give the players a way to dictate when to rest in most circumstances?)</p><p></p><p>And sure, it certainly requires for the players to care on some level about the world and their characters. Like if the players don't care that the gnolls will sacrifice and/or eat their prisoners if the characters don't rescue them swiftly, and (the absurd example someone actually made) don't even care about TPK because they can just make new characters, then this might not work. But basically if you have that level of disinterest the game is an utter failure anyway so it's just best to give up. Either the players are terrible or the GM is, possibly both.</p><p></p><p>I think the game as written does poor job on advising how to handle the matter, and has build in structures that encourage it. But it is not an insurmountable issue either.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8649587, member: 7025508"] I am not saying that is super easy issue to solve, and it requires some thought. And I think the game defaults are set so that the problem is likely to arise. But once you're cognisant of the issue, there certainly are things you can do. I got rid of easy "rest enabling" spells (rope trick, tiny hut*) and changed to gritty rests and require "sanctuary" for long rests. The world also moves on while the PCs rest. These things were done to avoid this issue cropping up, and it has worked. (I mean, it was not the only reason these things were done, but it was among the reasons.) (* Seriously, if your game is balanced around certain number of encounters between rests, why on Earth would you then have easy spells that give the players a way to dictate when to rest in most circumstances?) And sure, it certainly requires for the players to care on some level about the world and their characters. Like if the players don't care that the gnolls will sacrifice and/or eat their prisoners if the characters don't rescue them swiftly, and (the absurd example someone actually made) don't even care about TPK because they can just make new characters, then this might not work. But basically if you have that level of disinterest the game is an utter failure anyway so it's just best to give up. Either the players are terrible or the GM is, possibly both. I think the game as written does poor job on advising how to handle the matter, and has build in structures that encourage it. But it is not an insurmountable issue either. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
IS the 5 min work day a feature or a bug?
Top