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IS the 5 min work day a feature or a bug?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8649826" data-attributes="member: 67338"><p>okay... so how does that help? it just ends the game.</p><p></p><p>it still seems kind of contrived that they always find them first... and some how got around all the precosions the PCs took. I mean sometimes sure but not always.</p><p></p><p>and this is why it's so hard to show you... you have not seen it. </p><p></p><p>The funny part is from my POV you are the adversarial DM... someone that no one trusts unless you show your notes, someone who is sure the bad guys can beat the main characgters, someone who knows for sure they can stop the rests...no matter what.</p><p></p><p>I'm sure you don't mean to be... but it is how you are coming off. </p><p></p><p>I have seen TPKs as you described... but not often. I have also seen 5mwd and people who don't ever use resources and everything between (almost 30ish years gaming) I have seen good DMs, bad DMs... and everything between. I have NEVER seen a TPK turn into "we need to be less tactical or less powerful'</p><p></p><p>me too. normally it starts to come up around 7th-9th with 4th and 5th level spells... by 13th (7th level spells) it is very common of an issue if it isn't talked about in my experence.</p><p></p><p>yeah... 1 into threat, 1 out to rest, 1 to go get supplies (including 4 or 5 more sets of material components) 1 back to rest spot and rinse repeate with a back up... makes sense, just don't see how you run out... </p><p></p><p>we don;t often (although we do sometimes) allow buying potions other then basics... and even then it is normally the DM generates a number of what is availvul, so we are not often maximizing potion/scroll purchases... although if you are why not buy emergency word fo recall or teleport scrolls?</p><p></p><p>i find that around level 5 money is not very limited... if you use the guidlines and the random distribution it is normall</p><p></p><p>Look back at what you said... you would TPK a group then show your notes to PROVE you weren't being unfair...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8649826, member: 67338"] okay... so how does that help? it just ends the game. it still seems kind of contrived that they always find them first... and some how got around all the precosions the PCs took. I mean sometimes sure but not always. and this is why it's so hard to show you... you have not seen it. The funny part is from my POV you are the adversarial DM... someone that no one trusts unless you show your notes, someone who is sure the bad guys can beat the main characgters, someone who knows for sure they can stop the rests...no matter what. I'm sure you don't mean to be... but it is how you are coming off. I have seen TPKs as you described... but not often. I have also seen 5mwd and people who don't ever use resources and everything between (almost 30ish years gaming) I have seen good DMs, bad DMs... and everything between. I have NEVER seen a TPK turn into "we need to be less tactical or less powerful' me too. normally it starts to come up around 7th-9th with 4th and 5th level spells... by 13th (7th level spells) it is very common of an issue if it isn't talked about in my experence. yeah... 1 into threat, 1 out to rest, 1 to go get supplies (including 4 or 5 more sets of material components) 1 back to rest spot and rinse repeate with a back up... makes sense, just don't see how you run out... we don;t often (although we do sometimes) allow buying potions other then basics... and even then it is normally the DM generates a number of what is availvul, so we are not often maximizing potion/scroll purchases... although if you are why not buy emergency word fo recall or teleport scrolls? i find that around level 5 money is not very limited... if you use the guidlines and the random distribution it is normall Look back at what you said... you would TPK a group then show your notes to PROVE you weren't being unfair... [/QUOTE]
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