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General Tabletop Discussion
*Dungeons & Dragons
Is the 5E player base going to split?
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<blockquote data-quote="James Gasik" data-source="post: 8639906" data-attributes="member: 6877472"><p>The thing to keep in mind with edition updates and changes is, they may not be designed with you and your table in mind. You may be running the game just fine, while some guy a state over is constantly killing his party while properly using the encounter building system, because he doesn't understand when/how/why to allow, say, short rests.</p><p></p><p>While another wonders why the game is so easy because players short rest whenever they care to.</p><p></p><p>This seems to be something 5.25, 25e, Super Ultra Deluxe Special Edition Dungeons & Dragons Fifth Edition Exclusive, or whatever they choose to call the next iteration is leading towards. Standardization so people can't mess this up.</p><p></p><p>Your game might be one where you think some races being better (or even worse) at certain traits than others is perfectly acceptable and you never really questioned why female Drow are actually shoddy Clerics.</p><p></p><p>But in pursuit of the almighty dollar, WotC responds to what they thing the largest segments of their fanbase wants- and the rest of us are along for the ride.</p><p></p><p>Same as it ever was.</p><p></p><p>So to riot about it seems a bit much, as long as they don't take the game you are playing away.</p><p></p><p>They did that when I was playing 4e, and I'm still a bit sore about it, but it's not like the current iteration of 5e only exists on the internet so we do what we always do. Take what we want, and ignore the rest.</p><p></p><p>I mean look at 2e. Did every table use every book? Hell no! Did the existence of Players Option: Skills & Powers mean you had to add all these tweaks to your game? Certainly not!</p><p></p><p>The player base has always been fractured, because we all play differently. There is no "enforced standard of play" for all tables. And if you play in AL and don't like the changes, time to start up a home game!</p><p></p><p>This has all happened before, and it will all happen again.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8639906, member: 6877472"] The thing to keep in mind with edition updates and changes is, they may not be designed with you and your table in mind. You may be running the game just fine, while some guy a state over is constantly killing his party while properly using the encounter building system, because he doesn't understand when/how/why to allow, say, short rests. While another wonders why the game is so easy because players short rest whenever they care to. This seems to be something 5.25, 25e, Super Ultra Deluxe Special Edition Dungeons & Dragons Fifth Edition Exclusive, or whatever they choose to call the next iteration is leading towards. Standardization so people can't mess this up. Your game might be one where you think some races being better (or even worse) at certain traits than others is perfectly acceptable and you never really questioned why female Drow are actually shoddy Clerics. But in pursuit of the almighty dollar, WotC responds to what they thing the largest segments of their fanbase wants- and the rest of us are along for the ride. Same as it ever was. So to riot about it seems a bit much, as long as they don't take the game you are playing away. They did that when I was playing 4e, and I'm still a bit sore about it, but it's not like the current iteration of 5e only exists on the internet so we do what we always do. Take what we want, and ignore the rest. I mean look at 2e. Did every table use every book? Hell no! Did the existence of Players Option: Skills & Powers mean you had to add all these tweaks to your game? Certainly not! The player base has always been fractured, because we all play differently. There is no "enforced standard of play" for all tables. And if you play in AL and don't like the changes, time to start up a home game! This has all happened before, and it will all happen again. [/QUOTE]
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Is the 5E player base going to split?
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