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Is the age of discounts over?
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<blockquote data-quote="Vocenoctum" data-source="post: 3621165" data-attributes="member: 2477"><p>For myself, I bought my first little red box in a department store (Zayres) and it was years before I found the local gamestore.</p><p></p><p>Back in my (internetless) day, you depended on the Game Store or Dragon magazine for info about upcoming stuff and what else was out there. The first LGS I went to was run by a version of Comic Book Guy. He loved giving customers a hard time (once explaining to me that my accidental canadian penny meant I only had 3.145 rather than the required 3.15 to buy Dragon) and rarely showed up during his posted hours. His closing lead me to look for real stores though, so all was fine.</p><p></p><p>The FGS (not very local) was fine, and I'd go once a month to see what had come in. It was fun finding stuff and such, but they were never that helpful either.</p><p></p><p>When access to the internet gave me release schedules, I realized how sucky the gamestore was. I could see Denver boxed set for SR was released, I knew folks online that had them, but the store wouldn't let me reserve a copy, I had to show up when they had one in stock, and they only ordered one at a time.</p><p></p><p>Thus, online ordering. I find out about products online in a manner that is much more efficient than asking Counter Guy. I get it shipped to me for lower than retail, and I don't have to drive 40 minutes to get it.</p><p></p><p>FLGS's would be great if they effectively served their role. The local ones don't feature products very well, use their space very inefficently, have shelves that are deep and go all the way to the floor, thus requiring my 6' frame to kneel down to even see what's there.</p><p></p><p>Heck, compare a EBGames/Gamestop to a FLGS, small little room packed with games and a big board of releases. Sure, a real gamestore needs table space, but that doesn't mean they need to waste the rest of the area.</p></blockquote><p></p>
[QUOTE="Vocenoctum, post: 3621165, member: 2477"] For myself, I bought my first little red box in a department store (Zayres) and it was years before I found the local gamestore. Back in my (internetless) day, you depended on the Game Store or Dragon magazine for info about upcoming stuff and what else was out there. The first LGS I went to was run by a version of Comic Book Guy. He loved giving customers a hard time (once explaining to me that my accidental canadian penny meant I only had 3.145 rather than the required 3.15 to buy Dragon) and rarely showed up during his posted hours. His closing lead me to look for real stores though, so all was fine. The FGS (not very local) was fine, and I'd go once a month to see what had come in. It was fun finding stuff and such, but they were never that helpful either. When access to the internet gave me release schedules, I realized how sucky the gamestore was. I could see Denver boxed set for SR was released, I knew folks online that had them, but the store wouldn't let me reserve a copy, I had to show up when they had one in stock, and they only ordered one at a time. Thus, online ordering. I find out about products online in a manner that is much more efficient than asking Counter Guy. I get it shipped to me for lower than retail, and I don't have to drive 40 minutes to get it. FLGS's would be great if they effectively served their role. The local ones don't feature products very well, use their space very inefficently, have shelves that are deep and go all the way to the floor, thus requiring my 6' frame to kneel down to even see what's there. Heck, compare a EBGames/Gamestop to a FLGS, small little room packed with games and a big board of releases. Sure, a real gamestore needs table space, but that doesn't mean they need to waste the rest of the area. [/QUOTE]
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