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Is the Assassin's Death Attack an 'evil act'?
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<blockquote data-quote="ivocaliban" data-source="post: 3229221" data-attributes="member: 17596"><p>This recently became a big issue in my campaign where a PC was using the Dread Pirate prestige class. One of the requirements of that class is that the character owns a ship worth at least 10,000gp. All that was fine until his ship was destroyed in a massive climatic battle. For a short time he did not own a ship and I was faced with the task of temporarily stripping him of the class, thus severely limiting his power (the Dread Pirate PrC made up half his levels).</p><p></p><p>In the end I decided to reach a compromise. I allowed him to keep his BAB, Saving Throws, Skills, and Feats he'd gained...along with the class features Two-Weapon Fighting, Acrobatic Charge, and Steady Stance. I withheld the Seamanship, Fearsome Reputation, Rally the Crew, and Luck of the Wind class abilities, however, until he could gain another ship. This was to reflect the loss of face and self-respect he'd suffered in losing his ship, without taking away his ability to fight in his chosen style.</p><p></p><p></p><p>In regards to the question at hand, I don't think Death Attack is an evil act. Generally speaking any ability or power that constitutes an evil act is often labeled as such. I'm sure there are plenty of situations where it could be interpreted as evil, depending on the circumstances, but I don't think it is evil in and of itself.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 3229221, member: 17596"] This recently became a big issue in my campaign where a PC was using the Dread Pirate prestige class. One of the requirements of that class is that the character owns a ship worth at least 10,000gp. All that was fine until his ship was destroyed in a massive climatic battle. For a short time he did not own a ship and I was faced with the task of temporarily stripping him of the class, thus severely limiting his power (the Dread Pirate PrC made up half his levels). In the end I decided to reach a compromise. I allowed him to keep his BAB, Saving Throws, Skills, and Feats he'd gained...along with the class features Two-Weapon Fighting, Acrobatic Charge, and Steady Stance. I withheld the Seamanship, Fearsome Reputation, Rally the Crew, and Luck of the Wind class abilities, however, until he could gain another ship. This was to reflect the loss of face and self-respect he'd suffered in losing his ship, without taking away his ability to fight in his chosen style. In regards to the question at hand, I don't think Death Attack is an evil act. Generally speaking any ability or power that constitutes an evil act is often labeled as such. I'm sure there are plenty of situations where it could be interpreted as evil, depending on the circumstances, but I don't think it is evil in and of itself. [/QUOTE]
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Is the Assassin's Death Attack an 'evil act'?
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