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General Tabletop Discussion
*TTRPGs General
Is the average RPG campaign only six sessions long?
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<blockquote data-quote="Malmuria" data-source="post: 8487028" data-attributes="member: 7030755"><p>I think it's helpful to keep in mind the real life constraints that might limit the narrative/imaginative scope of your campaign. Not just the fact that scheduling or whatever might limit your campaign to six or fewer sessions, but that those sessions themselves might only last 2 hours each, online (this <a href="https://alldeadgenerations.blogspot.com/2021/06/classic-vs-past.html" target="_blank">article talks</a> about the disjuncture between the imagined long-form campaign and modern reality). It can also help you choose which game best serves the rl needs of your group. I've found Blades in the Dark to be a great game to run online for a few reasons: It's easy to go through the full cycle of play in 2-3 hours, there's little to not prep, it doesn't really matter if you go a few weeks between sessions, and you don't need a complicated vtt set up.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8487028, member: 7030755"] I think it's helpful to keep in mind the real life constraints that might limit the narrative/imaginative scope of your campaign. Not just the fact that scheduling or whatever might limit your campaign to six or fewer sessions, but that those sessions themselves might only last 2 hours each, online (this [URL='https://alldeadgenerations.blogspot.com/2021/06/classic-vs-past.html']article talks[/URL] about the disjuncture between the imagined long-form campaign and modern reality). It can also help you choose which game best serves the rl needs of your group. I've found Blades in the Dark to be a great game to run online for a few reasons: It's easy to go through the full cycle of play in 2-3 hours, there's little to not prep, it doesn't really matter if you go a few weeks between sessions, and you don't need a complicated vtt set up. [/QUOTE]
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Is the average RPG campaign only six sessions long?
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