Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the Burning Wheel "how to play" advice useful for D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nemesis Destiny" data-source="post: 6098542" data-attributes="member: 98255"><p>At no point did I advocate changing alignment as a frivolous thing. At no point did I state that alignment MUST change to reflect character growth. However, I do feel that sometimes, it is appropriate to do so. In my character's arcs that I described, they were definitely at what you would call "pivotal" moments, and happened either gradually, or sparingly, or both.</p><p></p><p>I don't hate alignment as a concept, or even the 2-axis system per se, but I *do* hate most of the <strong>mechanics</strong> that tie into it. I despise alignment spells especially. And I'm not advocating that 4e's alignment system is universally better, necessarily, since I think of alignments themselves as handy labels, and the addition of Unaligned to the mix is, IMO, quite desirable. I think of them, as AD&D put it, "a tool, not a striaghtjacket" but strongly feel that the context of that advice was dubious at best considering that the rules of the game did, in fact, use them as a straightjacket.</p><p></p><p>I've seen other game systems whose alignment systems were just as decent; I rather liked Palladium's system, for example, even if it was a bit more limited to typical tropes.</p><p></p><p>I don't know to what extent you are projecting your views of alignment misconceptions onto me, my views of it, or my examples, so I'm not going to speak to those things, other than to say if what you mean is that I'm Doing It Wrong, then I'm going to politely disagree and that's that, because no good will come from arguing about it.</p><p></p><p>In terms of the literary examples, I suppose that is possibly true, though I don't really care about that in the context of alignment, since I'm not necessarily focused on imitating literary tropes with my characters. Nearly all of them have grown in the capacity you describe, and they often do stick to their alignment, but some don't. When they don't, I generally have a pretty good reason for it in the context of the fiction. Sometimes I've made changes because my initial declaration of alignment wasn't actually what I had in mind, wasn't as fun as a different approach to the character, etc, so I make a change. Mostly it's a quick erase and scribble on the character sheet and it's done.</p><p></p><p>As to the experience award, I don't necessarily think there should be an expectation of an award *just* for changing alignment, but I *do* think there should be one for roleplaying a good character, and if that means a shift in alignment, especially a dramatically appropriate one, then so be it.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 6098542, member: 98255"] At no point did I advocate changing alignment as a frivolous thing. At no point did I state that alignment MUST change to reflect character growth. However, I do feel that sometimes, it is appropriate to do so. In my character's arcs that I described, they were definitely at what you would call "pivotal" moments, and happened either gradually, or sparingly, or both. I don't hate alignment as a concept, or even the 2-axis system per se, but I *do* hate most of the [B]mechanics[/B] that tie into it. I despise alignment spells especially. And I'm not advocating that 4e's alignment system is universally better, necessarily, since I think of alignments themselves as handy labels, and the addition of Unaligned to the mix is, IMO, quite desirable. I think of them, as AD&D put it, "a tool, not a striaghtjacket" but strongly feel that the context of that advice was dubious at best considering that the rules of the game did, in fact, use them as a straightjacket. I've seen other game systems whose alignment systems were just as decent; I rather liked Palladium's system, for example, even if it was a bit more limited to typical tropes. I don't know to what extent you are projecting your views of alignment misconceptions onto me, my views of it, or my examples, so I'm not going to speak to those things, other than to say if what you mean is that I'm Doing It Wrong, then I'm going to politely disagree and that's that, because no good will come from arguing about it. In terms of the literary examples, I suppose that is possibly true, though I don't really care about that in the context of alignment, since I'm not necessarily focused on imitating literary tropes with my characters. Nearly all of them have grown in the capacity you describe, and they often do stick to their alignment, but some don't. When they don't, I generally have a pretty good reason for it in the context of the fiction. Sometimes I've made changes because my initial declaration of alignment wasn't actually what I had in mind, wasn't as fun as a different approach to the character, etc, so I make a change. Mostly it's a quick erase and scribble on the character sheet and it's done. As to the experience award, I don't necessarily think there should be an expectation of an award *just* for changing alignment, but I *do* think there should be one for roleplaying a good character, and if that means a shift in alignment, especially a dramatically appropriate one, then so be it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the Burning Wheel "how to play" advice useful for D&D?
Top