Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is the Christmas Tree really dead?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4384109" data-attributes="member: 710"><p>Depends on how you define Chrismas Tree?</p><p></p><p>There are still all the slots and "expected magical items by level". But there are some big and important changes, because there are only 3 items that are "necessary" for a character. This means you can be stingy on the other kind of magic you give out. Or you can give magic out and have it not seen sold at the first opportunity for a better stat-booster or AC-booster. </p><p></p><p>I think that was exactly the kind of problem the design team wanted to adress - it was the best idea to buy all the same magical items. It was not necessarily a problem that you lit up like a christmas tree under a Detect Magic (though that might be original definition), but that everyone got the Stat-boosters and AC-boosters and other items were an aftertoughts. </p><p></p><p>There are a lot of cool and flavorful items, but if the Fighter had to choose between upgrading a Belt of Strength or keeping a Ring of Shooting Star, what would he take? If he had to chose between a Cloak of Arachnia and a Cloak of Resistance, what would he take?</p><p></p><p>The changed economy and the fewer "booster" items creates less incentives to sell your loot to gain the standard equipment increase. Flavorful, uncommon magical items become interesting again.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4384109, member: 710"] Depends on how you define Chrismas Tree? There are still all the slots and "expected magical items by level". But there are some big and important changes, because there are only 3 items that are "necessary" for a character. This means you can be stingy on the other kind of magic you give out. Or you can give magic out and have it not seen sold at the first opportunity for a better stat-booster or AC-booster. I think that was exactly the kind of problem the design team wanted to adress - it was the best idea to buy all the same magical items. It was not necessarily a problem that you lit up like a christmas tree under a Detect Magic (though that might be original definition), but that everyone got the Stat-boosters and AC-boosters and other items were an aftertoughts. There are a lot of cool and flavorful items, but if the Fighter had to choose between upgrading a Belt of Strength or keeping a Ring of Shooting Star, what would he take? If he had to chose between a Cloak of Arachnia and a Cloak of Resistance, what would he take? The changed economy and the fewer "booster" items creates less incentives to sell your loot to gain the standard equipment increase. Flavorful, uncommon magical items become interesting again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is the Christmas Tree really dead?
Top