Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is the Cleric class broken/unbalanced?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Serge" data-source="post: 363580" data-attributes="member: 4049"><p><strong>The Cleric is what you make it.</strong></p><p></p><p>Well, here's my position on the Cleric class.</p><p></p><p>It is not broken or unbalanced... no more so than someone who's perfected playing a fighter, or the eternal Wizard-player who's memorized every spell in every resource. The Cleric, like any other class, is what you make it.</p><p></p><p>The inclusion of Domains has also made the Cleric very customizable. As someone else noted, Clerics generally don't have access to a lot of skills. But, by taking the right Domains to fulfill the proper worship of a given deity broadens the Cleric's access. The lack of feats forces the player to be very aware of his/her goals with the cleric. It's possible to have two Clerics worshipping the same god, with the same Domains, handled completely differently due to feat selection. One may be all about getting into combat, chosing Weapon Focus, Improved Critical, and Expertise (to gain the Spring Attack line), while another will select Spell Focus, Reach Spell, and Sacred spell.</p><p></p><p>Sure, the Cleric has access to a lot of spells, especially compared to the Cleric of 1ed and 2ed. But, many of the more dangerous spells (like <em>harm</em>) require touch attacks, which put the Cleric at risk when attacking large creatures with reach. </p><p></p><p>As for a player deciding to use certain kinds of spells, and why they use certain spells... Well, how is this any different from any other spellcaster? If there is a CN Cleric who likes combat and couldn't care less about his/her collegues, it stands to reason that the spells s/he casts will only benefit teammates as a secondary purpose. </p><p></p><p>I'm <strong>TIRED</strong> of conversations that imply that one class is better than another, or that one class is broken at the expense of others. Even the Bard, when used effectively, can be a terror in a game. The Bard can heal, Charm (some of the best spells out there are Charm spells), bolster allies through song, adversely impact adversaries through Charm, and have access to a wealth of very valuable in-game information. That's a lot and I think it's great. Sure, it may not be flashy on the front-end, but in the hands of an imaginative and intelligent player, a Bard can seriously impact a game, just like a Fighter, a Wizard, and a Rogue.</p><p></p><p>And a Cleric.</p></blockquote><p></p>
[QUOTE="The Serge, post: 363580, member: 4049"] [b]The Cleric is what you make it.[/b] Well, here's my position on the Cleric class. It is not broken or unbalanced... no more so than someone who's perfected playing a fighter, or the eternal Wizard-player who's memorized every spell in every resource. The Cleric, like any other class, is what you make it. The inclusion of Domains has also made the Cleric very customizable. As someone else noted, Clerics generally don't have access to a lot of skills. But, by taking the right Domains to fulfill the proper worship of a given deity broadens the Cleric's access. The lack of feats forces the player to be very aware of his/her goals with the cleric. It's possible to have two Clerics worshipping the same god, with the same Domains, handled completely differently due to feat selection. One may be all about getting into combat, chosing Weapon Focus, Improved Critical, and Expertise (to gain the Spring Attack line), while another will select Spell Focus, Reach Spell, and Sacred spell. Sure, the Cleric has access to a lot of spells, especially compared to the Cleric of 1ed and 2ed. But, many of the more dangerous spells (like [i]harm[/i]) require touch attacks, which put the Cleric at risk when attacking large creatures with reach. As for a player deciding to use certain kinds of spells, and why they use certain spells... Well, how is this any different from any other spellcaster? If there is a CN Cleric who likes combat and couldn't care less about his/her collegues, it stands to reason that the spells s/he casts will only benefit teammates as a secondary purpose. I'm [B]TIRED[/B] of conversations that imply that one class is better than another, or that one class is broken at the expense of others. Even the Bard, when used effectively, can be a terror in a game. The Bard can heal, Charm (some of the best spells out there are Charm spells), bolster allies through song, adversely impact adversaries through Charm, and have access to a wealth of very valuable in-game information. That's a lot and I think it's great. Sure, it may not be flashy on the front-end, but in the hands of an imaginative and intelligent player, a Bard can seriously impact a game, just like a Fighter, a Wizard, and a Rogue. And a Cleric. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is the Cleric class broken/unbalanced?
Top