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General Tabletop Discussion
*TTRPGs General
Is the Cleric class broken/unbalanced?
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<blockquote data-quote="Celebrim" data-source="post: 364707" data-attributes="member: 4937"><p>"You telling me a cleric of Mask shouldn't know how to Hide, Bluff, or Move Silently?!"</p><p></p><p>If a cleric of Mask takes the Thievery and Trickery domains, then he will have between the two most of the Rogue class skills. If he also picks up a few levels of Rogue along the way, then he will be essentially a less skillful Rogue that makes up for his deficiencies with access to some very very very helpful spells. And for the record, there is more than one way to do it with combinations of Domains and Feats. </p><p></p><p>Such a cleric would be very fun to play and would be in my opinion quite different than the average armored healer in flavor and abilities.</p><p></p><p>But what I will tell you is that a cleric shouldn't gain Hide, Bluff, Move Silently and lord only knows what other abilities people think he 'should have' because he worships X or Y without giving something up. In this case he is giving up other Domains, which is all the domain system really is - a method of adjudicating what one must give up to gain other powers. And I think it works very well, much better than having 50 specialty classes would. If you must have a specialty priest, make it a prestige class.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 364707, member: 4937"] "You telling me a cleric of Mask shouldn't know how to Hide, Bluff, or Move Silently?!" If a cleric of Mask takes the Thievery and Trickery domains, then he will have between the two most of the Rogue class skills. If he also picks up a few levels of Rogue along the way, then he will be essentially a less skillful Rogue that makes up for his deficiencies with access to some very very very helpful spells. And for the record, there is more than one way to do it with combinations of Domains and Feats. Such a cleric would be very fun to play and would be in my opinion quite different than the average armored healer in flavor and abilities. But what I will tell you is that a cleric shouldn't gain Hide, Bluff, Move Silently and lord only knows what other abilities people think he 'should have' because he worships X or Y without giving something up. In this case he is giving up other Domains, which is all the domain system really is - a method of adjudicating what one must give up to gain other powers. And I think it works very well, much better than having 50 specialty classes would. If you must have a specialty priest, make it a prestige class. [/QUOTE]
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Is the Cleric class broken/unbalanced?
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