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General Tabletop Discussion
*TTRPGs General
Is the Cleric class broken/unbalanced?
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<blockquote data-quote="The Serge" data-source="post: 365508" data-attributes="member: 4049"><p><strong>Re: Re: Re: Re: Re: I voted Yes.</strong></p><p></p><p></p><p>That's because a good number of players are not attracted this class. Unlike the Fighter and other melee classes, it's not as effective in combat and is limited in the weapons it can use. Unlike the Wizard and arcane spellcasters, the Cleric class doesn't have as many high-impact, direct damage spells on the on-set. Unlike Rogues, Clerics don't have a lot of Skills and abilities that can be helpful in most dungeon crawls. And, unless the players suspect a lot of Undead, they're not likely to worry about Clerics early on. </p><p></p><p>Clerics do have great boosting spells, healing, and the ability to turn undead. In the hands of a decent, mature player, a Cleric will find its niche in a game. For those who want to do a lot on the onset, well a Cleric doesn't offer that in most cases. That's why some DMs run into the problem you describe.</p><p></p><p></p><p>I've seen games fall apart without a strict meleer. Does this mean the Fighter, Ranger, or Paladin classes are wrong? Does this mean there's something wrong with the game? Neither is the case.</p><p></p><p>It means that the ideal manner in which to run a game is to have at least one meleer, one divine caster, one roguish type, and one arcane caster. Or varations of the above. The lack of one can impact a game. There's <em>A LOT</em> of valuable information players can lose without a Bard in a party. I've seen it. There's a lot PCs can lose without a Fighter. I played a short game with a Cleric, a Monk, a Wizard, and a Thief. They ran into a ticked off Outsider that should not have been too much of a problem... if they had a Fighter. That Outsider beat the tar out of the party because no one had a high enough Fortitude to make it past the beastie's spells. </p><p></p><p></p><p>And there are ways to boost your saves so you don't need a Cleric. There are ways you can acquire healing so you don't need a Cleric. There are ways to avoid ability drains (or at least reduce their impact) so you don't need a Cleric.</p></blockquote><p></p>
[QUOTE="The Serge, post: 365508, member: 4049"] [b]Re: Re: Re: Re: Re: I voted Yes.[/b] That's because a good number of players are not attracted this class. Unlike the Fighter and other melee classes, it's not as effective in combat and is limited in the weapons it can use. Unlike the Wizard and arcane spellcasters, the Cleric class doesn't have as many high-impact, direct damage spells on the on-set. Unlike Rogues, Clerics don't have a lot of Skills and abilities that can be helpful in most dungeon crawls. And, unless the players suspect a lot of Undead, they're not likely to worry about Clerics early on. Clerics do have great boosting spells, healing, and the ability to turn undead. In the hands of a decent, mature player, a Cleric will find its niche in a game. For those who want to do a lot on the onset, well a Cleric doesn't offer that in most cases. That's why some DMs run into the problem you describe. I've seen games fall apart without a strict meleer. Does this mean the Fighter, Ranger, or Paladin classes are wrong? Does this mean there's something wrong with the game? Neither is the case. It means that the ideal manner in which to run a game is to have at least one meleer, one divine caster, one roguish type, and one arcane caster. Or varations of the above. The lack of one can impact a game. There's [I]A LOT[/I] of valuable information players can lose without a Bard in a party. I've seen it. There's a lot PCs can lose without a Fighter. I played a short game with a Cleric, a Monk, a Wizard, and a Thief. They ran into a ticked off Outsider that should not have been too much of a problem... if they had a Fighter. That Outsider beat the tar out of the party because no one had a high enough Fortitude to make it past the beastie's spells. And there are ways to boost your saves so you don't need a Cleric. There are ways you can acquire healing so you don't need a Cleric. There are ways to avoid ability drains (or at least reduce their impact) so you don't need a Cleric. [/QUOTE]
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Is the Cleric class broken/unbalanced?
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