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General Tabletop Discussion
*Pathfinder & Starfinder
Is the cleric's "Channeling" ability a mistake?
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<blockquote data-quote="Holy Bovine" data-source="post: 5964226" data-attributes="member: 203"><p>huh?  I thought one of the problems with Channel Energy was that you "had" to take Selective Channeling to make it useful?  Now its OK to take lots of extra feats to make Turn Undead useful?  Turn Undead had to be the least used ability of any class across the four 1-20 level campaigns I ran in 3E.  And I ran Age of Worms for one and an undead heavy game for another.  The clerics would often get feats like the above to give Turn Undead a chance of actually doing something useful (Sacred Boost and Divine Metamagic being the most popular).   </p><p></p><p>In the PF game I'm running right now?  Channel Energy is used almost every fight , certainly between fights to heal the party and the cleric player only got Selective Channeling last level (6th).  </p><p></p><p>Face it - CE is twice the ability TU ever was even with out feat taxes to make it better.</p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 5964226, member: 203"] huh? I thought one of the problems with Channel Energy was that you "had" to take Selective Channeling to make it useful? Now its OK to take lots of extra feats to make Turn Undead useful? Turn Undead had to be the least used ability of any class across the four 1-20 level campaigns I ran in 3E. And I ran Age of Worms for one and an undead heavy game for another. The clerics would often get feats like the above to give Turn Undead a chance of actually doing something useful (Sacred Boost and Divine Metamagic being the most popular). In the PF game I'm running right now? Channel Energy is used almost every fight , certainly between fights to heal the party and the cleric player only got Selective Channeling last level (6th). Face it - CE is twice the ability TU ever was even with out feat taxes to make it better. [/QUOTE]
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*Pathfinder & Starfinder
Is the cleric's "Channeling" ability a mistake?
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