Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is the Default Playstyle of 5E "Monty Haul?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8822074" data-attributes="member: 6801845"><p>I've run games for two groups simultaneously keeping them at the same level with the same options for builds and wealth. One group was significantly more effective than the other, it had nothing to do with what they were given it had everything to do with team dynamics and tactics.</p><p></p><p>The CR system is designed for 4 person party of inefficient newbies with no magic, feats or multiclassing. In addition the rankings are often misunderstood. Deadly doesn't mean a PC <em>will </em>die, it's that there's a high likelihood. Basically they shot for the low end of the spectrum and it will always be and has always been up to the DM to balance encounters depending on numerous factors including how good the group's tactics are.</p><p></p><p>A preponderance of magic item will increase the capability and can make people more reliant on magic items than the abilities associated with their class. Whether that's good or bad is a matter of personal preference. Personally I go with fewer magic items and fairly low amounts of gold.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8822074, member: 6801845"] I've run games for two groups simultaneously keeping them at the same level with the same options for builds and wealth. One group was significantly more effective than the other, it had nothing to do with what they were given it had everything to do with team dynamics and tactics. The CR system is designed for 4 person party of inefficient newbies with no magic, feats or multiclassing. In addition the rankings are often misunderstood. Deadly doesn't mean a PC [I]will [/I]die, it's that there's a high likelihood. Basically they shot for the low end of the spectrum and it will always be and has always been up to the DM to balance encounters depending on numerous factors including how good the group's tactics are. A preponderance of magic item will increase the capability and can make people more reliant on magic items than the abilities associated with their class. Whether that's good or bad is a matter of personal preference. Personally I go with fewer magic items and fairly low amounts of gold. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is the Default Playstyle of 5E "Monty Haul?"
Top