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Is the Default Playstyle of 5E "Monty Haul?"
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<blockquote data-quote="GMforPowergamers" data-source="post: 8822076" data-attributes="member: 67338"><p>it depends... I have seen smart (or lucky) players build characters that hit WAY above what they are supposed to. Even before an optimized character though 5e is SUPER forgiving of biting off more then you can chew. </p><p></p><p>Worse still (especially if you don't customized to your characters) is a dungeon that would be a fun challenge to a party of 5 fighter, mage, cleric, rogue, third wheel (bard, barbarian ranger or paladin normally) can be deadly to party of 4 2 rouges 2 fighters and maybe unpassable to a party of 4 fighters... but be a super breeze to a party of 4 wizard (bladesinger) warlock (hexblade) cleric (war) druid (wildshape one). </p><p></p><p></p><p></p><p>this hits home real hard for me... more then once I have thrown a +2 or +3 weapon into a treasure pile just to have a party member laugh "I guess I will hit 90% of the time instead of 80% of the time"... I also once had a campaign where I threw a dungeon where by XP every encounter was deadly+ level and I dropped 1 character in 1 fight, and bloodied 2 characters but in 2 different fights and at the end the wizard said "I don't think I took any damage at all".... ugh.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8822076, member: 67338"] it depends... I have seen smart (or lucky) players build characters that hit WAY above what they are supposed to. Even before an optimized character though 5e is SUPER forgiving of biting off more then you can chew. Worse still (especially if you don't customized to your characters) is a dungeon that would be a fun challenge to a party of 5 fighter, mage, cleric, rogue, third wheel (bard, barbarian ranger or paladin normally) can be deadly to party of 4 2 rouges 2 fighters and maybe unpassable to a party of 4 fighters... but be a super breeze to a party of 4 wizard (bladesinger) warlock (hexblade) cleric (war) druid (wildshape one). this hits home real hard for me... more then once I have thrown a +2 or +3 weapon into a treasure pile just to have a party member laugh "I guess I will hit 90% of the time instead of 80% of the time"... I also once had a campaign where I threw a dungeon where by XP every encounter was deadly+ level and I dropped 1 character in 1 fight, and bloodied 2 characters but in 2 different fights and at the end the wizard said "I don't think I took any damage at all".... ugh. [/QUOTE]
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Is the Default Playstyle of 5E "Monty Haul?"
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