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General Tabletop Discussion
*Dungeons & Dragons
Is the Default Playstyle of 5E "Monty Haul?"
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<blockquote data-quote="James Gasik" data-source="post: 8823430" data-attributes="member: 6877472"><p>Also, about the chase rules in the DMG; they assume that you've somehow left combat to begin with. Without the DM coming out and saying "you can flee and leave combat", players will continue to think that they are bound by the combat rules. For example, I was in an encounter with a werewolf. It was going badly, due to no one having a magic weapon (thanks WotC for making magic items optional!) nor having expected an encounter with a werewolf (thus no silver weapons; and before you say, "fools, you always have a silver weapon", bear in mind that, at low levels, those things are expensive, and how often do you really need one?).</p><p></p><p>Someone brought up running away. I pointed out that, if the werewolf didn't want us to run away, it was faster than any of the players in the group, so we would lose at least one person. When someone said that wasn't fair, I also pointed out what generally happened when an enemy tries to run away from <strong>us</strong>, lol. We chase them down and don't let them leave combat because we know we'll be seeing them again in another encounter!</p><p></p><p>(The DM did not, by the way, say anything. Luckily, this wasn't a TPK, as the melee guys got the bright idea of grappling the thing until the casters could cantrip it to death.)</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8823430, member: 6877472"] Also, about the chase rules in the DMG; they assume that you've somehow left combat to begin with. Without the DM coming out and saying "you can flee and leave combat", players will continue to think that they are bound by the combat rules. For example, I was in an encounter with a werewolf. It was going badly, due to no one having a magic weapon (thanks WotC for making magic items optional!) nor having expected an encounter with a werewolf (thus no silver weapons; and before you say, "fools, you always have a silver weapon", bear in mind that, at low levels, those things are expensive, and how often do you really need one?). Someone brought up running away. I pointed out that, if the werewolf didn't want us to run away, it was faster than any of the players in the group, so we would lose at least one person. When someone said that wasn't fair, I also pointed out what generally happened when an enemy tries to run away from [B]us[/B], lol. We chase them down and don't let them leave combat because we know we'll be seeing them again in another encounter! (The DM did not, by the way, say anything. Luckily, this wasn't a TPK, as the melee guys got the bright idea of grappling the thing until the casters could cantrip it to death.) [/QUOTE]
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Is the Default Playstyle of 5E "Monty Haul?"
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