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Is the DM always right?
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<blockquote data-quote="Ryujin" data-source="post: 4897447" data-attributes="member: 27897"><p>Or you could rule and then move on to the next player, leaving him to sputter impotently. While being autocratic can damage the enjoyment of one player, caving in to the ridiculous whims of one player can ruin it for the rest. It's a balancing act.</p><p></p><p>We have one player who constantly cheats on his dice rolls and damage. He seems to need to be the centre of the action and has been called on doing 50% more damage than he is capable of on numerous occasions, while also getting critical hits on almost 50% of his attacks. We could call him on it and spoil his 'fun', or all of us could just give every creature 'Resist 10 (insert character's name here).' Guess which one we use.</p></blockquote><p></p>
[QUOTE="Ryujin, post: 4897447, member: 27897"] Or you could rule and then move on to the next player, leaving him to sputter impotently. While being autocratic can damage the enjoyment of one player, caving in to the ridiculous whims of one player can ruin it for the rest. It's a balancing act. We have one player who constantly cheats on his dice rolls and damage. He seems to need to be the centre of the action and has been called on doing 50% more damage than he is capable of on numerous occasions, while also getting critical hits on almost 50% of his attacks. We could call him on it and spoil his 'fun', or all of us could just give every creature 'Resist 10 (insert character's name here).' Guess which one we use. [/QUOTE]
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Is the DM always right?
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