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Is the DM the most important person at the table
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<blockquote data-quote="Celebrim" data-source="post: 7919216" data-attributes="member: 4937"><p>Yes.</p><p></p><p>But mostly in the sense that if a player leaves, the game can go on, but of the GM leaves, you might as well break out a board game or watch a movie.</p><p></p><p>I think anyone that has run or tried to run a campaign for people has, or ought to have, a great deal of respect for anyone that puts in that work. The more I do it, the more respect I have for anyone that runs a game. It's a ton of work. It's not easy to be a good GM. It's not easy to keep a bunch of players engaged and interested.</p><p></p><p>I totally agree with you though that players have to do their part. We talk a lot about skillful GMing and how to as a GM ensure everyone has fun, but being a skillful player and ensuring everyone (including the GM) has fun is also a thing. Exactly what skillful play constitutes is going to very from table to table. Is it becoming part of a well oiled machine, and executing plays with cunning and elan, so that collectively the party vanquishes its enemies and there are high fives all around? Yes, that's a sort of skillful play. Is it being able to read another players cues and provide a framework for them to monologue in (think Horatio to their Hamlet), or witty in character banter, or cooperating in some melodrama where you characters have a grievance even though neither player actually does? Yes, that's a sort of skillful play as well. Which one is the right type depends on the group and the game and sometimes the moment within the game.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7919216, member: 4937"] Yes. But mostly in the sense that if a player leaves, the game can go on, but of the GM leaves, you might as well break out a board game or watch a movie. I think anyone that has run or tried to run a campaign for people has, or ought to have, a great deal of respect for anyone that puts in that work. The more I do it, the more respect I have for anyone that runs a game. It's a ton of work. It's not easy to be a good GM. It's not easy to keep a bunch of players engaged and interested. I totally agree with you though that players have to do their part. We talk a lot about skillful GMing and how to as a GM ensure everyone has fun, but being a skillful player and ensuring everyone (including the GM) has fun is also a thing. Exactly what skillful play constitutes is going to very from table to table. Is it becoming part of a well oiled machine, and executing plays with cunning and elan, so that collectively the party vanquishes its enemies and there are high fives all around? Yes, that's a sort of skillful play. Is it being able to read another players cues and provide a framework for them to monologue in (think Horatio to their Hamlet), or witty in character banter, or cooperating in some melodrama where you characters have a grievance even though neither player actually does? Yes, that's a sort of skillful play as well. Which one is the right type depends on the group and the game and sometimes the moment within the game. [/QUOTE]
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