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Is the DM the most important person at the table
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<blockquote data-quote="GameOgre" data-source="post: 7928439" data-attributes="member: 57914"><p>What I meant by that is the D&D playstyle is far more popular. I like dungeon world, my players do not. That is often the case with games outside of D&D. I like them and talk people into playing for a short time but everyone wants to go back to D&D pretty quickly.</p><p></p><p>From my experiences most players do not like other games all that much unless they keep to what D&D does.</p><p></p><p>I find this good"I do like D&D a lot" and bad"I would like to play other games and other play styles far more than I get to.</p><p></p><p>I think I got four or five sessions in with Dungeon World and actually only just started to understand the system when the guys came to me with"we want to go back to D&D".</p><p></p><p>Same thing happened with Fate,Savage Worlds and 13th Age.</p><p></p><p>A lot of it was the players seem really comfortable with me doing all the work. When I asked for player input for Dungeon World for example and said"You come from a Elven village? What was its name and what was it like there ....it didn't go over well, that player got slightly hostile as if I was trying to put something on him".</p></blockquote><p></p>
[QUOTE="GameOgre, post: 7928439, member: 57914"] What I meant by that is the D&D playstyle is far more popular. I like dungeon world, my players do not. That is often the case with games outside of D&D. I like them and talk people into playing for a short time but everyone wants to go back to D&D pretty quickly. From my experiences most players do not like other games all that much unless they keep to what D&D does. I find this good"I do like D&D a lot" and bad"I would like to play other games and other play styles far more than I get to. I think I got four or five sessions in with Dungeon World and actually only just started to understand the system when the guys came to me with"we want to go back to D&D". Same thing happened with Fate,Savage Worlds and 13th Age. A lot of it was the players seem really comfortable with me doing all the work. When I asked for player input for Dungeon World for example and said"You come from a Elven village? What was its name and what was it like there ....it didn't go over well, that player got slightly hostile as if I was trying to put something on him". [/QUOTE]
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