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Is the DM the most important person at the table
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<blockquote data-quote="Fanaelialae" data-source="post: 7928626" data-attributes="member: 53980"><p>It isn't a metaphor so much as an example of the sort of thing that could easily be mixed up between sessions but have significant consequences in game. </p><p></p><p>I think there's been a miscommunication because I never advocated for <em>extensive</em> GM note taking. I am advocating for writing down anything that I (the GM) believe to be important. I think the mix up may have been because I said earlier in this thread that I sometimes take extensive notes when I am a <em>player</em> (but that I would never expect such of anyone else).</p><p></p><p>As for why Bernard's description matters, it's because it lends to immersion. I don't want to start describing Bernard as a blind halfling and have some player ask, "Wasn't he a red headed gnome?" because that takes us all out of the moment. </p><p></p><p>And yes, before I started taking notes this sort of thing did happen to me. Not often per se, but far more often than I would have liked. Writing it down saves me from those mistakes because it not only creates a record that I can check against, but also because the act of writing it down reinforces it in my memory (meaning I'm less likely to need to check my notes later).</p><p></p><p>Physical locations of bodies is fairly trivial information in most cases, so you're right in that case. Even if it becomes important, it's easy to say that someone (or something) moved the body. Someone's species is less prone to change.</p><p></p><p>I try to reuse NPCs when possible. I find it creates a sense of a persistent world. Players are also more likely to form relationships with NPCs if they make multiple appearances, even if they weren't really relevant in the first place. Not always, but often enough that it's a worthwhile technique IMO.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7928626, member: 53980"] It isn't a metaphor so much as an example of the sort of thing that could easily be mixed up between sessions but have significant consequences in game. I think there's been a miscommunication because I never advocated for [I]extensive[/I] GM note taking. I am advocating for writing down anything that I (the GM) believe to be important. I think the mix up may have been because I said earlier in this thread that I sometimes take extensive notes when I am a [I]player[/I] (but that I would never expect such of anyone else). As for why Bernard's description matters, it's because it lends to immersion. I don't want to start describing Bernard as a blind halfling and have some player ask, "Wasn't he a red headed gnome?" because that takes us all out of the moment. And yes, before I started taking notes this sort of thing did happen to me. Not often per se, but far more often than I would have liked. Writing it down saves me from those mistakes because it not only creates a record that I can check against, but also because the act of writing it down reinforces it in my memory (meaning I'm less likely to need to check my notes later). Physical locations of bodies is fairly trivial information in most cases, so you're right in that case. Even if it becomes important, it's easy to say that someone (or something) moved the body. Someone's species is less prone to change. I try to reuse NPCs when possible. I find it creates a sense of a persistent world. Players are also more likely to form relationships with NPCs if they make multiple appearances, even if they weren't really relevant in the first place. Not always, but often enough that it's a worthwhile technique IMO. [/QUOTE]
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