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Is the DM the most important person at the table
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<blockquote data-quote="Hussar" data-source="post: 7929153" data-attributes="member: 22779"><p>Note, you didn't ask this to me, but, if I may...</p><p></p><p>That's going to vary considerably from table to table and game to game. There are none AFAIK, that are demanded by the system. The share of responsibilities are usually divided up in the rules as a general guideline, but, are certainly not required.</p><p></p><p>I wonder how much of this disagreement has to do with personal experience. For me, my formative years of gaming, back in the 80's, was that everyone DM'd. The notion that groups have one DM is pretty much completely alien to me. Even back in the first days, we would take turns DMing, with the DM's character fading into the background as an NPC for the duration of that adventure. Then, as that adventure was winding up to a conclusion, someone else would step up and offer to run the next adventure.</p><p></p><p>So, even way back then, our DMing duties were never terribly difficult. You had to come up with an adventure every few months and that was about it. It worked for us.</p><p></p><p>Even today, in my current group, we run two campaigns concurrently on alternating weeks. Different characters this time around, but, it gives the DM 2 weeks to prepare for every session. And, if someone gets buried with work, one or the other DM steps up and runs their game that week. Easy peasy.</p><p></p><p>So, division of responsibilities? That's not something I can honestly answer. It changes from group to group, game to game and heck, possibly even week to week. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 7929153, member: 22779"] Note, you didn't ask this to me, but, if I may... That's going to vary considerably from table to table and game to game. There are none AFAIK, that are demanded by the system. The share of responsibilities are usually divided up in the rules as a general guideline, but, are certainly not required. I wonder how much of this disagreement has to do with personal experience. For me, my formative years of gaming, back in the 80's, was that everyone DM'd. The notion that groups have one DM is pretty much completely alien to me. Even back in the first days, we would take turns DMing, with the DM's character fading into the background as an NPC for the duration of that adventure. Then, as that adventure was winding up to a conclusion, someone else would step up and offer to run the next adventure. So, even way back then, our DMing duties were never terribly difficult. You had to come up with an adventure every few months and that was about it. It worked for us. Even today, in my current group, we run two campaigns concurrently on alternating weeks. Different characters this time around, but, it gives the DM 2 weeks to prepare for every session. And, if someone gets buried with work, one or the other DM steps up and runs their game that week. Easy peasy. So, division of responsibilities? That's not something I can honestly answer. It changes from group to group, game to game and heck, possibly even week to week. :D [/QUOTE]
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