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General Tabletop Discussion
*TTRPGs General
Is the DM the most important person at the table
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<blockquote data-quote="Hussar" data-source="post: 7931612" data-attributes="member: 22779"><p>Well, sure, if you frame it like that, then yeah, it's probably not going to work. Why would you do that though? Why not just ask for court NPC's and then use the ones that the players give you? If one of the players gives you an illusionist, then you can run with the framed plot. Or, even better, maybe the player gave you the DM the framed plot. Which, honestly, is what I was thinking more than having such a rigid plot at the outset. Obviously if we're going to place some of the game prep on the shoulders of the DM, the DM has to be willing to work with what is there. </p><p></p><p>But, even then, thinking about it, what's wrong with, "The prince is being framed for killing someone. I need you four players to give me four possible suspects."? Wouldn't that be the best use of resources? The DM then picks one, or adjusts and picks and then runs the adventure. No one at the table actually knows who did it. But, now you've got a nice mystery scenario where the players have some information already - although, again, nothing that they "know" is necessarily true.</p><p></p><p>Again, yes, if you frame things in terms that will automatically fail, then, of course this won't work. That's a bit obvious isn't it? But, if you actually take the time to step back and think about how this can work, I've shown that it can be both a lot of fun for the table and a great way to take the load off the DM's shoulders.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7931612, member: 22779"] Well, sure, if you frame it like that, then yeah, it's probably not going to work. Why would you do that though? Why not just ask for court NPC's and then use the ones that the players give you? If one of the players gives you an illusionist, then you can run with the framed plot. Or, even better, maybe the player gave you the DM the framed plot. Which, honestly, is what I was thinking more than having such a rigid plot at the outset. Obviously if we're going to place some of the game prep on the shoulders of the DM, the DM has to be willing to work with what is there. But, even then, thinking about it, what's wrong with, "The prince is being framed for killing someone. I need you four players to give me four possible suspects."? Wouldn't that be the best use of resources? The DM then picks one, or adjusts and picks and then runs the adventure. No one at the table actually knows who did it. But, now you've got a nice mystery scenario where the players have some information already - although, again, nothing that they "know" is necessarily true. Again, yes, if you frame things in terms that will automatically fail, then, of course this won't work. That's a bit obvious isn't it? But, if you actually take the time to step back and think about how this can work, I've shown that it can be both a lot of fun for the table and a great way to take the load off the DM's shoulders. [/QUOTE]
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Is the DM the most important person at the table
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