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General Tabletop Discussion
*Dungeons & Dragons
Is the GW Box better than the Red Box?
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<blockquote data-quote="MrMyth" data-source="post: 5401279" data-attributes="member: 61155"><p>While the Little Raven's points are valid ones, the second I read the Gamma World rulebook, I said to myself, "This is what the Red Box should have been."</p><p> </p><p>It lays out the core rules of 4E in a clear and elegant fashion. The method for rolling up characters is simple and easy. That's really what you need right there. </p><p> </p><p>I think the ultimate answer would have been something that included elements of both. Sure, keep the story-driven character creation option, but <em>also</em> include the ability to quickly create characters without going through those hoops. Etc. </p><p> </p><p>Gamma World manages to provide the clearest and easiest introduction to the 4E rule system, while also providing a full playing system to level 10. You could easily have had a similar offering in the Red Box, but they opted instead for something that would only cover the first level or two and provide less of a grounding in the full rules. And I can understand their reasons why, certainly - but I think I would have been more impressed with a more robust product overall.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5401279, member: 61155"] While the Little Raven's points are valid ones, the second I read the Gamma World rulebook, I said to myself, "This is what the Red Box should have been." It lays out the core rules of 4E in a clear and elegant fashion. The method for rolling up characters is simple and easy. That's really what you need right there. I think the ultimate answer would have been something that included elements of both. Sure, keep the story-driven character creation option, but [I]also[/I] include the ability to quickly create characters without going through those hoops. Etc. Gamma World manages to provide the clearest and easiest introduction to the 4E rule system, while also providing a full playing system to level 10. You could easily have had a similar offering in the Red Box, but they opted instead for something that would only cover the first level or two and provide less of a grounding in the full rules. And I can understand their reasons why, certainly - but I think I would have been more impressed with a more robust product overall. [/QUOTE]
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Is the GW Box better than the Red Box?
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