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<blockquote data-quote="Ovinomancer" data-source="post: 7559195" data-attributes="member: 16814"><p>Yes, specifuc trumps general, but there's no such conflict here. You have 1)The conjured creatures obey any spoken command, and; 2) you make freely speak in brief utterances during your turn. These don't conflict at all, so no trumping necessary.</p><p></p><p></p><p>Nothing here contradicts any of my points. I agree with just about all of it. Still, verbal commands are limited to brief utterences during a turn. Sure, that means you can drop a line of conjured wolves (or bears) and yell "dodge!" However, you've also said directing the conjured cretures to help is valid. And it is, in a more limited way, as you can say things like, "help Bob hit that troll," easily enough, but not, "Wolf 1, help Bob hit that troll by standing due east of it, Wolf 2, help Bobette hit that other troll by standing due north of it, and the rest of you close up your line along a NE to SW axis between me and the third troll, centered on me, and continue to dodge!"</p><p></p><p></p><p>Yes and no. I don't mind free discussion between players, but do limit what characters can communicate in combat. Usually, this means it only matters when communicating with NPCs, like conjured creatures. The rules are there for reasons, and dismissing then can allow for some things to become more unbalanced (the system isn't well balanced to begin with). Conjuring is already one of the best plays, and allowing precise tactical control only makes it more so.</p><p></p><p></p><p></p><p>Strawman is made of straw.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7559195, member: 16814"] Yes, specifuc trumps general, but there's no such conflict here. You have 1)The conjured creatures obey any spoken command, and; 2) you make freely speak in brief utterances during your turn. These don't conflict at all, so no trumping necessary. Nothing here contradicts any of my points. I agree with just about all of it. Still, verbal commands are limited to brief utterences during a turn. Sure, that means you can drop a line of conjured wolves (or bears) and yell "dodge!" However, you've also said directing the conjured cretures to help is valid. And it is, in a more limited way, as you can say things like, "help Bob hit that troll," easily enough, but not, "Wolf 1, help Bob hit that troll by standing due east of it, Wolf 2, help Bobette hit that other troll by standing due north of it, and the rest of you close up your line along a NE to SW axis between me and the third troll, centered on me, and continue to dodge!" Yes and no. I don't mind free discussion between players, but do limit what characters can communicate in combat. Usually, this means it only matters when communicating with NPCs, like conjured creatures. The rules are there for reasons, and dismissing then can allow for some things to become more unbalanced (the system isn't well balanced to begin with). Conjuring is already one of the best plays, and allowing precise tactical control only makes it more so. Strawman is made of straw. [/QUOTE]
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