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<blockquote data-quote="KarinsDad" data-source="post: 7559597" data-attributes="member: 2011"><p>I think both of us were not quite reading the other's posts carefully, and are actually closer in adjudicating. I apologize for not reading your posts carefully.</p><p></p><p></p><p></p><p>I'm not arguing that per se. I am arguing that the caster determines where each summoned creature appears. I am arguing that a single command per round can be made, but that the caster decides which summoned creatures are affected by that command (i.e. not all creatures). I am arguing that the command can be upwards of 10 to 15 words (e.g. "move to the closest foe and attack", or "move to surround the ogre and dodge"). I am arguing that the caster's last command to a given creature is the one it follows until it is given a new one (i.e. the "don't issue any commands to them" does not apply on every round, rather it applies until the caster gives his first command). The caster doesn't have to give the same commands every round to maintain.</p><p></p><p>Basically, I am not arguing that the caster controls their every action like mind control, but the caster does decide how his spell works. Now, I can see a given DM adjudicating some of these differently. But to me, fun is the name of the game and a player has fun if his good ideas can be used.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 7559597, member: 2011"] I think both of us were not quite reading the other's posts carefully, and are actually closer in adjudicating. I apologize for not reading your posts carefully. I'm not arguing that per se. I am arguing that the caster determines where each summoned creature appears. I am arguing that a single command per round can be made, but that the caster decides which summoned creatures are affected by that command (i.e. not all creatures). I am arguing that the command can be upwards of 10 to 15 words (e.g. "move to the closest foe and attack", or "move to surround the ogre and dodge"). I am arguing that the caster's last command to a given creature is the one it follows until it is given a new one (i.e. the "don't issue any commands to them" does not apply on every round, rather it applies until the caster gives his first command). The caster doesn't have to give the same commands every round to maintain. Basically, I am not arguing that the caster controls their every action like mind control, but the caster does decide how his spell works. Now, I can see a given DM adjudicating some of these differently. But to me, fun is the name of the game and a player has fun if his good ideas can be used. [/QUOTE]
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