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General Tabletop Discussion
*Dungeons & Dragons
Is the major thing that's disappointing about Sorcerers is the lack of sorcery point options?
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<blockquote data-quote="Hussar" data-source="post: 6909507" data-attributes="member: 22779"><p>I think the thing to remember here is that in 5e, a lot of the heavy lifting for character concept does come from your background, not just your class. "Bartender" isn't a thing that any class lends itself towards, but, backgrounds do. As is "thief" "diplomat" "seamstress (hem hem)" and "noble". None of those concepts are inherently magical in nature, nor are they based, really, on any particular class. They're all taken care of by the backgrounds.</p><p></p><p>Now "light bender"? Fair enough. That's a magic guy. But, by the same token, let's not forget that 5e has a massively truncated spell list for all classes. "Light bender" isn't something any class can really do in 5e, unless you mean illusionist. In which case, Sorc or Wizard can do it - phantasmal force, invisibility, etc. These are all available. </p><p></p><p>Would the 5e Sorc have as many options as the 3e one? Nope. None of the classes do. A 3e caster had what, a couple of THOUSAND spells to choose from? Even in core, you had over a hundred spells to choose from by the time the caster got 3rd level spells. Now, you have about half of that.</p><p></p><p>I wonder if the issue isn't so much just sorcerer choices, but, the fact that 5e has drastically reduced the number of spells in the game, full stop. Of course a 5e sorcerer has more limited spell options compared to 3e. (or any other edition for that matter, save maybe Basic/Expert) EVERY caster has a much more limited palate of spell options.</p><p></p><p>Heck, where's my wizard conjurer? I want my wizard to summon minions to do his bidding. But, I can't because "summon minions" is now a druid thing.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6909507, member: 22779"] I think the thing to remember here is that in 5e, a lot of the heavy lifting for character concept does come from your background, not just your class. "Bartender" isn't a thing that any class lends itself towards, but, backgrounds do. As is "thief" "diplomat" "seamstress (hem hem)" and "noble". None of those concepts are inherently magical in nature, nor are they based, really, on any particular class. They're all taken care of by the backgrounds. Now "light bender"? Fair enough. That's a magic guy. But, by the same token, let's not forget that 5e has a massively truncated spell list for all classes. "Light bender" isn't something any class can really do in 5e, unless you mean illusionist. In which case, Sorc or Wizard can do it - phantasmal force, invisibility, etc. These are all available. Would the 5e Sorc have as many options as the 3e one? Nope. None of the classes do. A 3e caster had what, a couple of THOUSAND spells to choose from? Even in core, you had over a hundred spells to choose from by the time the caster got 3rd level spells. Now, you have about half of that. I wonder if the issue isn't so much just sorcerer choices, but, the fact that 5e has drastically reduced the number of spells in the game, full stop. Of course a 5e sorcerer has more limited spell options compared to 3e. (or any other edition for that matter, save maybe Basic/Expert) EVERY caster has a much more limited palate of spell options. Heck, where's my wizard conjurer? I want my wizard to summon minions to do his bidding. But, I can't because "summon minions" is now a druid thing. [/QUOTE]
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Is the major thing that's disappointing about Sorcerers is the lack of sorcery point options?
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