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General Tabletop Discussion
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Is the major thing that's disappointing about Sorcerers is the lack of sorcery point options?
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<blockquote data-quote="Tony Vargas" data-source="post: 6911260" data-attributes="member: 996"><p>OK, I can sorta see that, as a response to the phrasing of the extreme case, rather than to the bottom line of what it's actually asking for.... </p><p></p><p>Really? You don't think a fan of some past game element wouldn't be quite familiar with it? And it's not like the example was a warning that you might not really want what you're asking for, but a justification for denying it outright. OK, so there might be a trade-off involved for those who opt in, for the 'majority' that don't, there is no issue, why bring them up? </p><p></p><p>Bottom line, both are denials, both are exclusionary. However polite or rationalized, however impolite or histrionic the initial request or complaint or even demand might have seemed.</p><p></p><p>I haven't noticed a 5e fetish yet, not like spikes or charging, anyway. I guess casting, but that's too obvious. :shrug:</p><p></p><p>The smaller the list, the more concepts you squeeze out?</p><p></p><p>Has it already been brought up, "what about just letting Sorcerers use a mana point system instead of slots?"</p><p></p><p>Patron is essentially your sub-class, and glancing again at The Fiend, it looks pretty signficant. Nothing quite like 'having scales' but you get a demonic style resistance, and can throw people into Hell... If you can ignore all that, you can probably manage to pretend that your 13AC is from an 'instinctive ward' or something - or even that your 'wings' are, IDK, a magic carpet. </p><p></p><p>Well, built into a sub-class. All you'd need is a less locked-in sub-class.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6911260, member: 996"] OK, I can sorta see that, as a response to the phrasing of the extreme case, rather than to the bottom line of what it's actually asking for.... Really? You don't think a fan of some past game element wouldn't be quite familiar with it? And it's not like the example was a warning that you might not really want what you're asking for, but a justification for denying it outright. OK, so there might be a trade-off involved for those who opt in, for the 'majority' that don't, there is no issue, why bring them up? Bottom line, both are denials, both are exclusionary. However polite or rationalized, however impolite or histrionic the initial request or complaint or even demand might have seemed. I haven't noticed a 5e fetish yet, not like spikes or charging, anyway. I guess casting, but that's too obvious. :shrug: The smaller the list, the more concepts you squeeze out? Has it already been brought up, "what about just letting Sorcerers use a mana point system instead of slots?" Patron is essentially your sub-class, and glancing again at The Fiend, it looks pretty signficant. Nothing quite like 'having scales' but you get a demonic style resistance, and can throw people into Hell... If you can ignore all that, you can probably manage to pretend that your 13AC is from an 'instinctive ward' or something - or even that your 'wings' are, IDK, a magic carpet. Well, built into a sub-class. All you'd need is a less locked-in sub-class. [/QUOTE]
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Is the major thing that's disappointing about Sorcerers is the lack of sorcery point options?
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