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Is the major thing that's disappointing about Sorcerers is the lack of sorcery point options?
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<blockquote data-quote="doctorbadwolf" data-source="post: 6911428" data-attributes="member: 6704184"><p>I agree that the racial sorcerer would be a huge time sink, at the least even if it were one subclass with features dependant on race, it would be multiple pages for one subclass. </p><p></p><p>Racial subclasses in general, though, I think can work fine. While I generally prefer general ones, I see no harm in also having specific concepts. Just make the features so that another race could use them, where possible, but I've no problem with a dwarves defender that uses and boosts dwarves racial features, or a draconic Paragon that gives a DB wings, dragonfear, or extended use of their breath weapon, etc. </p><p></p><p>some races might be best left as mechanically generic, though. I mean, bladesinger. It's an elf fighter/wizard thing, and it's nice that it's easy to just houserule away the racial restriction. </p><p></p><p></p><p>Anyway, I don't agree that warlocks don't feel like they're made of magic. Everything they do is magical. Not necessary spells using spell slots, but definately magical. To me, they seem just as magical as wizards or sorcerers. Just different. Which IMO, is how the sorcerer should have felt. Just as magical, but differently magical.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 6911428, member: 6704184"] I agree that the racial sorcerer would be a huge time sink, at the least even if it were one subclass with features dependant on race, it would be multiple pages for one subclass. Racial subclasses in general, though, I think can work fine. While I generally prefer general ones, I see no harm in also having specific concepts. Just make the features so that another race could use them, where possible, but I've no problem with a dwarves defender that uses and boosts dwarves racial features, or a draconic Paragon that gives a DB wings, dragonfear, or extended use of their breath weapon, etc. some races might be best left as mechanically generic, though. I mean, bladesinger. It's an elf fighter/wizard thing, and it's nice that it's easy to just houserule away the racial restriction. Anyway, I don't agree that warlocks don't feel like they're made of magic. Everything they do is magical. Not necessary spells using spell slots, but definately magical. To me, they seem just as magical as wizards or sorcerers. Just different. Which IMO, is how the sorcerer should have felt. Just as magical, but differently magical. [/QUOTE]
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Is the major thing that's disappointing about Sorcerers is the lack of sorcery point options?
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